From 912a1e7adc650d20b0302a3dfe45816b5e541bc7 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 21 Dec 2012 11:04:08 +0000 Subject: Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Plugin_NewLua.cpp | 23 ++++++++++++++++------- 1 file changed, 16 insertions(+), 7 deletions(-) (limited to 'source/Plugin_NewLua.cpp') diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp index 373f990c2..8003dffbc 100644 --- a/source/Plugin_NewLua.cpp +++ b/source/Plugin_NewLua.cpp @@ -366,16 +366,25 @@ void cPlugin_NewLua::OnPlayerMove( cPlayer* a_Player ) -void cPlugin_NewLua::OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) +bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnTakeDamage") ) - return; + cCSLock Lock(m_CriticalSection); + if (!PushFunction("OnTakeDamage")) + { + return false; + } - tolua_pushusertype(m_LuaState, a_Pawn, "cPawn"); - tolua_pushusertype(m_LuaState, a_TakeDamageInfo, "TakeDamageInfo"); + tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn"); + tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo"); - CallFunction(2, 0, "OnTakeDamage"); + if (!CallFunction(2, 1, "OnTakeDamage")) + { + return false; + } + + bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) != 0); + lua_pop(m_LuaState, 1); + return bRetVal; } -- cgit v1.2.3