From 92e782068f1b115ef767170bedad6a225ef2188e Mon Sep 17 00:00:00 2001 From: "keyboard.osh@gmail.com" Date: Sun, 7 Apr 2013 06:53:17 +0000 Subject: Fixed bug in entities movement: Corrected proper flooring of double values for the relative move packet, and teleport packet. Also, made the velocity packet to be sent first than the positions packets. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1367 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol/Protocol125.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/Protocol/Protocol125.cpp') diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 8d212a4a2..c3cfdfd81 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -725,7 +725,9 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte (PACKET_ENT_TELEPORT); WriteInt (a_Entity.GetUniqueID()); - WriteVectorI((Vector3i)(a_Entity.GetPosition() * 32)); + WriteInt ((int)(floor(a_Entity.GetPosX() * 32))); + WriteInt ((int)(floor(a_Entity.GetPosY() * 32))); + WriteInt ((int)(floor(a_Entity.GetPosZ() * 32))); WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256)); WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); -- cgit v1.2.3