From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator.cpp | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 source/Simulator.cpp (limited to 'source/Simulator.cpp') diff --git a/source/Simulator.cpp b/source/Simulator.cpp deleted file mode 100644 index e4608e150..000000000 --- a/source/Simulator.cpp +++ /dev/null @@ -1,33 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Simulator.h" -#include "World.h" -#include "Vector3i.h" -#include "BlockID.h" -#include "Defines.h" - - - - - -cSimulator::cSimulator( cWorld* a_World ) - : m_World(a_World) -{ - -} - -cSimulator::~cSimulator() -{ -} - -void cSimulator::WakeUp( int a_X, int a_Y, int a_Z ) -{ - AddBlock( a_X, a_Y, a_Z ); - AddBlock( a_X-1, a_Y, a_Z ); - AddBlock( a_X+1, a_Y, a_Z ); - AddBlock( a_X, a_Y-1, a_Z ); - AddBlock( a_X, a_Y+1, a_Z ); - AddBlock( a_X, a_Y, a_Z-1 ); - AddBlock( a_X, a_Y, a_Z+1 ); -} -- cgit v1.2.3