From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/SandSimulator.h | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 source/Simulator/SandSimulator.h (limited to 'source/Simulator/SandSimulator.h') diff --git a/source/Simulator/SandSimulator.h b/source/Simulator/SandSimulator.h new file mode 100644 index 000000000..928ea63fc --- /dev/null +++ b/source/Simulator/SandSimulator.h @@ -0,0 +1,33 @@ + +#pragma once + +#include "Simulator.h" +#include "../BlockEntity.h" +#include "../Vector3i.h" + + + + + +class cSandSimulator : public cSimulator +{ +public: + cSandSimulator( cWorld* a_World ); + ~cSandSimulator(); + + virtual void Simulate( float a_Dt ) override; + + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override; + virtual bool IsPassable( BLOCKTYPE a_BlockType ); + +protected: + virtual void AddBlock(int a_X, int a_Y, int a_Z) override; + + typedef std::list BlockList; + BlockList * m_Blocks; + BlockList * m_Buffer; +}; + + + + -- cgit v1.2.3