From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Simulator/Simulator.h | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 source/Simulator/Simulator.h (limited to 'source/Simulator/Simulator.h') diff --git a/source/Simulator/Simulator.h b/source/Simulator/Simulator.h new file mode 100644 index 000000000..84a1630c2 --- /dev/null +++ b/source/Simulator/Simulator.h @@ -0,0 +1,38 @@ + +#pragma once + +#include "../Vector3i.h" + + + + + +class cWorld; + + + + + +class cSimulator +{ +public: + cSimulator(cWorld * a_World); + virtual ~cSimulator(); + + /// Called in each tick, a_Dt is the time passed since the last tick + virtual void Simulate(float a_Dt) = 0; + + /// Called when a block changes via cWorld::SetBlock() + virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ); + + virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0; + +protected: + virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ) = 0; + + cWorld * m_World; +} ; + + + + -- cgit v1.2.3