From 0d323563e4cc507e58ce1bb3ba632cf2310602c9 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 18 Aug 2013 13:26:37 +0200 Subject: Added cWindow property manipulation API. Now enchantment table and furnace properties can be set by a plugin --- source/UI/Window.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'source/UI/Window.h') diff --git a/source/UI/Window.h b/source/UI/Window.h index 0be43e819..aa7e9d0d0 100644 --- a/source/UI/Window.h +++ b/source/UI/Window.h @@ -120,14 +120,20 @@ public: /// Sends the contents of the whole window to all clients of this window. void BroadcastWholeWindow(void); - /// Sends the progressbar to all clients of this window - void BroadcastInventoryProgress(short a_Progressbar, short a_Value); + /// Sends the progressbar to all clients of this window (same as SetProperty) + void BroadcastProgress(int a_Progressbar, int a_Value); // tolua_begin const AString & GetWindowTitle() const { return m_WindowTitle; } void SetWindowTitle(const AString & a_WindowTitle ) { m_WindowTitle = a_WindowTitle; } + /// Sends the UpdateWindowProperty (0x69) packet to all clients of the window + void SetProperty(int a_Property, int a_Value); + + /// Sends the UpdateWindowPropert(0x69) packet to the specified player + void SetProperty(int a_Property, int a_Value, cPlayer & a_Player); + // tolua_end void OwnerDestroyed(void); -- cgit v1.2.3