From f58c3f2e81e5cef689cf4b60a2616d062ee8edf6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 23 Sep 2012 17:19:34 +0000 Subject: Source files cleanup: UI files renamed git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/UI/cWindowOwner.h | 125 ----------------------------------------------- 1 file changed, 125 deletions(-) delete mode 100644 source/UI/cWindowOwner.h (limited to 'source/UI/cWindowOwner.h') diff --git a/source/UI/cWindowOwner.h b/source/UI/cWindowOwner.h deleted file mode 100644 index 1ce03ed30..000000000 --- a/source/UI/cWindowOwner.h +++ /dev/null @@ -1,125 +0,0 @@ - -#pragma once - -#include "../cBlockEntity.h" -#include "../cEntity.h" -#include "cWindow.h" - -/* -Being a descendant of cWindowOwner means that the class can own one window. That window can be -queried, opened by other players, closed by players and finally destroyed. -Also, a cWindowOwner can be queried for the block coords where the window is displayed. That will be used -for entities / players in motion to close their windows when they get too far away from the window "source". -*/ - - - - - -// class cWindow; - - - - - -/** -Base class for the window owning -*/ -class cWindowOwner -{ -public: - cWindowOwner() : - m_Window(NULL) - { - } - - void CloseWindow(void) - { - m_Window = NULL; - } - - void OpenWindow(cWindow * a_Window) - { - m_Window = a_Window; - m_Window->SetOwner(this); - } - - cWindow * GetWindow(void) const - { - return m_Window; - } - - /// Returns the block position at which the element owning the window is - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0; - -private: - cWindow * m_Window; -} ; - - - - - -/** -Window owner that is associated with a block entity (chest, furnace, ...) -*/ -class cBlockEntityWindowOwner : - public cWindowOwner -{ -public: - cBlockEntityWindowOwner(void) : - m_BlockEntity(NULL) - { - } - - void SetBlockEntity(cBlockEntity * a_BlockEntity) - { - m_BlockEntity = a_BlockEntity; - } - - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override - { - a_BlockX = m_BlockEntity->GetPosX(); - a_BlockY = m_BlockEntity->GetPosY(); - a_BlockZ = m_BlockEntity->GetPosZ(); - } - -private: - cBlockEntity * m_BlockEntity; -} ; - - - - - -/** -Window owner that is associated with an entity (chest minecart) -*/ -class cEntityWindowOwner : - public cWindowOwner -{ -public: - cEntityWindowOwner(void) : - m_Entity(NULL) - { - } - - void SetEntity(cEntity * a_Entity) - { - m_Entity = a_Entity; - } - - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override - { - a_BlockX = (int)(m_Entity->GetPosX()); - a_BlockY = (int)(m_Entity->GetPosY()); - a_BlockZ = (int)(m_Entity->GetPosZ()); - } - -private: - cEntity * m_Entity; -} ; - - - - -- cgit v1.2.3