From 9f38c219e2851324b8b2694315abed4d3138fca2 Mon Sep 17 00:00:00 2001 From: faketruth Date: Tue, 14 Feb 2012 13:37:13 +0000 Subject: Updated fluid simulators with geser's patch file! Fluids should behave more like Minecraft's fluids, and lava+water creates stone/cobble/obsidian! git-svn-id: http://mc-server.googlecode.com/svn/trunk@257 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Vector3i.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/Vector3i.h') diff --git a/source/Vector3i.h b/source/Vector3i.h index 676e7ba21..7fbd74b5a 100644 --- a/source/Vector3i.h +++ b/source/Vector3i.h @@ -32,6 +32,7 @@ public: //tolua_export friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); } friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); } friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); } + friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x