From f7da7c2536b438db92bc28b88c4139d9af15e44f Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Oct 2012 09:53:28 +0000 Subject: Preparation for multiple fluid simulators. Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WaterSimulator.cpp | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 source/WaterSimulator.cpp (limited to 'source/WaterSimulator.cpp') diff --git a/source/WaterSimulator.cpp b/source/WaterSimulator.cpp deleted file mode 100644 index c63135419..000000000 --- a/source/WaterSimulator.cpp +++ /dev/null @@ -1,22 +0,0 @@ -#include "Globals.h" -#include "WaterSimulator.h" -#include "Defines.h" -#include "World.h" - - - -cWaterSimulator::cWaterSimulator(cWorld *a_World) - : cFluidSimulator(a_World) -{ - m_FluidBlock = E_BLOCK_WATER; - m_StationaryFluidBlock = E_BLOCK_STATIONARY_WATER; - m_MaxHeight = 7; - m_FlowReduction = 1; -} - - -bool cWaterSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType) -{ - return IsBlockWater(a_BlockType); -} - -- cgit v1.2.3