From 04151677d57905e35993eac4899e6bd72831ec6f Mon Sep 17 00:00:00 2001 From: mgueydan Date: Sun, 8 Sep 2013 01:43:55 +0200 Subject: Disabeling current mob spawning and tick --- source/World.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'source/World.cpp') diff --git a/source/World.cpp b/source/World.cpp index 4bde20ede..17c5ccb3e 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -622,7 +622,7 @@ void cWorld::Tick(float a_Dt) UnloadUnusedChunks(); } - TickSpawnMobs(a_Dt); + TickMobs(a_Dt); std::vector m_RSList_copy(m_RSList); @@ -707,13 +707,13 @@ void cWorld::TickWeather(float a_Dt) -void cWorld::TickSpawnMobs(float a_Dt) +void cWorld::TickMobs(float a_Dt) { - if (!m_bAnimals || (m_WorldAge - m_LastSpawnMonster <= m_SpawnMonsterRate)) + if (!m_bAnimals) { return; } - +/* cMobCensus MobCensus; m_ChunkMap->CollectMobCensus(MobCensus); MobCensus.logd(); @@ -810,6 +810,7 @@ void cWorld::TickSpawnMobs(float a_Dt) // A proper mob type was selected, now spawn the mob: SpawnMob(SpawnPos.x, SpawnPos.y, SpawnPos.z, (cMonster::eType)MobType); } +*/ } -- cgit v1.2.3