From e2aaf202abf9d677b84efeb376f55ee976b52b8d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 11 Oct 2013 20:57:22 +0100 Subject: Fifth round of fixes * Enumerated Villager spawning --- source/World.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'source/World.cpp') diff --git a/source/World.cpp b/source/World.cpp index 6346a7cb8..da9466bf8 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -2575,13 +2575,14 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp int SlSize = GetTickRandomNumber(2) + 1; // 1 .. 3 - Slime int ShColor = GetTickRandomNumber(15); // 0 .. 15 - Sheep bool SkType = GetDimension() == biNether; // Skeleton - int VilType = GetTickRandomNumber(5); // 0 .. 5 - Villager + + int VilType = GetTickRandomNumber(6); // 0 .. 5 - Villager + if (VilType == 6) { VilType = 0; } // Give farmers a better chance of spawning int HseType = GetTickRandomNumber(7); // 0 .. 7 - Horse Type (donkey, zombie, etc.) int HseColor = GetTickRandomNumber(6); // 0 .. 6 - Horse int HseStyle = GetTickRandomNumber(4); // 0 .. 4 - Horse int HseTameTimes = GetTickRandomNumber(6) + 1; // 1 .. 7 - Horse tame amount - if ((HseType == 5) || (HseType == 6) || (HseType == 7)) { HseType = 0; } // 5,6,7 = 0 because little chance of getting 0 with TickRand switch (a_MonsterType) @@ -2612,7 +2613,10 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break; case cMonster::mtSpider: Monster = new cSpider(); break; case cMonster::mtSquid: Monster = new cSquid(); break; - case cMonster::mtVillager: Monster = new cVillager(VilType); break; + case cMonster::mtVillager: + { + Monster = new cVillager((cVillager::eVillagerType)VilType); break; + } case cMonster::mtWitch: Monster = new cWitch(); break; case cMonster::mtWither: Monster = new cWither(); break; case cMonster::mtWolf: Monster = new cWolf(); break; -- cgit v1.2.3