From 4d2c810c64c38fd5530170d5c4d54956a5587fb2 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 24 Oct 2013 00:30:20 +0100 Subject: Pickups now have collection delay when vomited Implements FS#394. --- source/WorldStorage/WSSAnvil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/WorldStorage') diff --git a/source/WorldStorage/WSSAnvil.cpp b/source/WorldStorage/WSSAnvil.cpp index 537e2f723..b2e104a78 100644 --- a/source/WorldStorage/WSSAnvil.cpp +++ b/source/WorldStorage/WSSAnvil.cpp @@ -1123,7 +1123,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } - std::auto_ptr Pickup(new cPickup(0, 0, 0, Item)); + std::auto_ptr Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; -- cgit v1.2.3