From 1c60680fbac2f06823dba123241adc607363a25b Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 13 Jun 2012 17:37:23 +0000 Subject: Added a BlockToPickup hook for modifying pickups when a player breaks a block. git-svn-id: http://mc-server.googlecode.com/svn/trunk@602 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cBlockToPickup.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cBlockToPickup.h') diff --git a/source/cBlockToPickup.h b/source/cBlockToPickup.h index 315d75b33..195f96bf6 100644 --- a/source/cBlockToPickup.h +++ b/source/cBlockToPickup.h @@ -16,7 +16,7 @@ class cBlockToPickup // tolua_export { // tolua_export public: /// For a given block and tool, returns the list of drops generated - static void ToPickup(BLOCKTYPE a_BlockID, NIBBLETYPE a_BlockMeta, ENUM_ITEM_ID a_UsedItemID, cItems & a_Drops); // tolua_export + static void ToPickup(BLOCKTYPE a_BlockID, NIBBLETYPE a_BlockMeta, const cItem & a_UsedItem, cItems & a_Drops); // tolua_export /// Returns true if the tool used for the block is the right one for the job. cClientHandle uses this to determine whether to decrease tool durability twice as much static bool IsRightTool(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, ENUM_ITEM_ID a_UsedTool); // tolua_export -- cgit v1.2.3