From e8f230f24e55469f1aa832bc8dad73db8018ffe1 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Sun, 25 Dec 2011 22:47:12 +0000 Subject: - Fixed Bug #99 -> Mobs no longer bother you in creative mode - refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cCavespider.cpp | 60 +++----------------------------------------------- 1 file changed, 3 insertions(+), 57 deletions(-) (limited to 'source/cCavespider.cpp') diff --git a/source/cCavespider.cpp b/source/cCavespider.cpp index dc0377edf..f31f229e3 100644 --- a/source/cCavespider.cpp +++ b/source/cCavespider.cpp @@ -1,28 +1,7 @@ #include "cCavespider.h" -#include "Vector3f.h" -#include "Vector3d.h" - -#include "Defines.h" - -#include "cRoot.h" -#include "cWorld.h" -#include "cPickup.h" -#include "cItem.h" -#include "cMonsterConfig.h" - -#include "cMCLogger.h" - -#ifndef _WIN32 -#include // rand() -#include -#endif - -cCavespider::cCavespider() : m_ChaseTime(999999) { - m_bBurnable = true; - m_EMPersonality = AGGRESSIVE; - m_bPassiveAggressive = true; - //m_AttackRate = 1; +cCavespider::cCavespider() +{ m_MobType = 59; GetMonsterConfig("Cavespider"); } @@ -33,7 +12,6 @@ cCavespider::~cCavespider() bool cCavespider::IsA( const char* a_EntityType ) { - //LOG("IsA( cCavespider ) : %s", a_EntityType); if( strcmp( a_EntityType, "cCavespider" ) == 0 ) return true; return cMonster::IsA( a_EntityType ); } @@ -41,7 +19,7 @@ bool cCavespider::IsA( const char* a_EntityType ) void cCavespider::Tick(float a_Dt) { cMonster::Tick(a_Dt); - m_EMPersonality = (GetWorld()->GetWorldTime() < (12000 + 1000) )? PASSIVE:AGGRESSIVE; + m_EMPersonality = (GetWorld()->GetWorldTime() < (12000 + 1000) ) ? PASSIVE : AGGRESSIVE; } void cCavespider::KilledBy( cEntity* a_Killer ) @@ -52,35 +30,3 @@ void cCavespider::KilledBy( cEntity* a_Killer ) cMonster::KilledBy( a_Killer ); } - -//What to do if in Idle State -void cCavespider::InStateIdle(float a_Dt) { - cMonster::InStateIdle(a_Dt); -} - -//What to do if in Chasing State -void cCavespider::InStateChasing(float a_Dt) { - cMonster::InStateChasing(a_Dt); - m_ChaseTime += a_Dt; - if( m_Target ) - { - Vector3f Pos = Vector3f( m_Pos ); - Vector3f Their = Vector3f( m_Target->GetPosition() ); - if( (Their - Pos).Length() <= m_AttackRange) { - cMonster::Attack(a_Dt); - } - MoveToPosition( Their + Vector3f(0, 0.65f, 0) ); - } else if( m_ChaseTime > 5.f ) { - m_ChaseTime = 0; - m_EMState = IDLE; - } -} - -void cCavespider::InStateEscaping(float a_Dt) { - cMonster::InStateEscaping(a_Dt); -} - -void cCavespider::GetMonsterConfig(const char* pm_name) { - LOG("I am gettin my attributes: %s", pm_name); - cRoot::Get()->GetMonsterConfig()->Get()->AssignAttributes(this,pm_name); -} -- cgit v1.2.3