From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cCreativeInventory.cpp | 76 +++++++++++++++++++++---------------------- 1 file changed, 38 insertions(+), 38 deletions(-) (limited to 'source/cCreativeInventory.cpp') diff --git a/source/cCreativeInventory.cpp b/source/cCreativeInventory.cpp index 51f4a26ed..7083adeb7 100644 --- a/source/cCreativeInventory.cpp +++ b/source/cCreativeInventory.cpp @@ -1,38 +1,38 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cCreativeInventory.h" -#include "cPlayer.h" -#include "cClientHandle.h" -#include "cWindow.h" -#include "cItem.h" -#include "cRoot.h" - -#include - -#include "packets/cPacket_CreativeInventoryAction.h" -#include "packets/cPacket_WholeInventory.h" -#include "packets/cPacket_InventorySlot.h" - -cCreativeInventory::~cCreativeInventory() -{ -} - -cCreativeInventory::cCreativeInventory(cPlayer* a_Owner) - : cInventory(a_Owner) -{ - -} - -void cCreativeInventory::Clicked( cPacket* a_ClickPacket ) -{ - cPacket_CreativeInventoryAction* Packet = reinterpret_cast(a_ClickPacket); - short Slot = Packet->m_Slot; - - cItem* SlotItem = &(this->m_Slots[Slot]); - - SlotItem->m_ItemID = (ENUM_ITEM_ID) Packet->m_ItemID; - SlotItem->m_ItemHealth = Packet->m_Damage; - SlotItem->m_ItemCount = Packet->m_Quantity; -} - + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cCreativeInventory.h" +#include "cPlayer.h" +#include "cClientHandle.h" +#include "cWindow.h" +#include "cItem.h" +#include "cRoot.h" + +#include + +#include "packets/cPacket_CreativeInventoryAction.h" +#include "packets/cPacket_WholeInventory.h" +#include "packets/cPacket_InventorySlot.h" + +cCreativeInventory::~cCreativeInventory() +{ +} + +cCreativeInventory::cCreativeInventory(cPlayer* a_Owner) + : cInventory(a_Owner) +{ + +} + +void cCreativeInventory::Clicked( cPacket* a_ClickPacket ) +{ + cPacket_CreativeInventoryAction* Packet = reinterpret_cast(a_ClickPacket); + short Slot = Packet->m_Slot; + + cItem* SlotItem = &(this->m_Slots[Slot]); + + SlotItem->m_ItemID = (ENUM_ITEM_ID) Packet->m_ItemID; + SlotItem->m_ItemHealth = Packet->m_Damage; + SlotItem->m_ItemCount = Packet->m_Quantity; +} + -- cgit v1.2.3