From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cFireSimulator.h | 94 ++++++++++++++++++++++++------------------------- 1 file changed, 47 insertions(+), 47 deletions(-) (limited to 'source/cFireSimulator.h') diff --git a/source/cFireSimulator.h b/source/cFireSimulator.h index f66fb2019..5c6a3aeaa 100644 --- a/source/cFireSimulator.h +++ b/source/cFireSimulator.h @@ -1,47 +1,47 @@ - -#pragma once - -#include "cSimulator.h" -#include "cBlockEntity.h" - - - - - -class Vector3i; -class cWorld; - - - - - -class cFireSimulator : public cSimulator -{ -public: - cFireSimulator( cWorld* a_World ); - ~cFireSimulator(); - - virtual void Simulate( float a_Dt ); - - virtual bool IsAllowedBlock( char a_BlockID ); - - virtual bool IsBurnable( char a_BlockID ); - virtual bool IsForeverBurnable( char a_BlockID ); - virtual bool FiresForever( char a_BlockID ); - -protected: - virtual void AddBlock(int a_X, int a_Y, int a_Z); - virtual void _AddBlock(int a_X, int a_Y, int a_Z); - virtual bool BurnBlockAround(int a_X, int a_Y, int a_Z); - virtual bool BurnBlock(int a_X, int a_Y, int a_Z); - - typedef std::list BlockList; - BlockList *m_Blocks; - BlockList *m_Buffer; - - BlockList *m_BurningBlocks; -}; - - - - + +#pragma once + +#include "cSimulator.h" +#include "cBlockEntity.h" + + + + + +class Vector3i; +class cWorld; + + + + + +class cFireSimulator : public cSimulator +{ +public: + cFireSimulator( cWorld* a_World ); + ~cFireSimulator(); + + virtual void Simulate( float a_Dt ); + + virtual bool IsAllowedBlock( char a_BlockID ); + + virtual bool IsBurnable( char a_BlockID ); + virtual bool IsForeverBurnable( char a_BlockID ); + virtual bool FiresForever( char a_BlockID ); + +protected: + virtual void AddBlock(int a_X, int a_Y, int a_Z); + virtual void _AddBlock(int a_X, int a_Y, int a_Z); + virtual bool BurnBlockAround(int a_X, int a_Y, int a_Z); + virtual bool BurnBlock(int a_X, int a_Y, int a_Z); + + typedef std::list BlockList; + BlockList *m_Blocks; + BlockList *m_Buffer; + + BlockList *m_BurningBlocks; +}; + + + + -- cgit v1.2.3