From 4f17362aeb80e5339c58a5d3b0fbaeb88d9e701c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 13 Feb 2012 21:47:03 +0000 Subject: Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cMonster.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/cMonster.h') diff --git a/source/cMonster.h b/source/cMonster.h index faf54b04f..25644257c 100644 --- a/source/cMonster.h +++ b/source/cMonster.h @@ -16,9 +16,10 @@ public: virtual bool IsA( const char* a_EntityType ); - virtual void SpawnOn( cClientHandle* a_Target ); + virtual cPacket * GetSpawnPacket(void) const override; - virtual void Tick(float a_Dt); + virtual void Tick(float a_Dt) override; + virtual void HandlePhysics(float a_Dt); virtual void ReplicateMovement(); -- cgit v1.2.3