From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cPlugin.h | 226 +++++++++++++++++++++++++++---------------------------- 1 file changed, 113 insertions(+), 113 deletions(-) (limited to 'source/cPlugin.h') diff --git a/source/cPlugin.h b/source/cPlugin.h index 4c72b300e..4d32396e8 100644 --- a/source/cPlugin.h +++ b/source/cPlugin.h @@ -1,113 +1,113 @@ - -#pragma once - -#include "cItem.h" - -class cPacket_BlockPlace; -class cPacket_PickupSpawn; -class cPacket_EntityEquipment; -class cPacket_Disconnect; -class cPacket_Chat; -class cPacket_BlockDig; -class cPacket_Login; -class cClientHandle; -class cPlayer; -class cPickup; -class cItem; -class cEntity; -class cPawn; -class cWorld; -class cLuaChunk; -struct TakeDamageInfo; - -// fwd: cPlayer.h -class cPlayer; - -// fwd: CraftingRecipes.h -class cCraftingGrid; -class cCraftingRecipe; - - - - - -// tolua_begin -class cPlugin -{ -public: - cPlugin(); - virtual ~cPlugin(); - - virtual void OnDisable() {} - virtual bool Initialize() = 0; - - // Called each tick - virtual void Tick(float a_Dt); - - /** - * On all these functions, return true if you want to override default behavior - * You can also return false, so default behavior is used, but with changed PacketData - **/ - virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ); - virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ); - virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ); - virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) { (void)a_PacketData; (void)a_Player; (void)a_PickupItem; return false; } - virtual bool OnChat (const char * a_Chat, cPlayer* a_Player ); - virtual bool OnLogin (cPacket_Login* a_PacketData ); - virtual void OnPlayerSpawn (cPlayer* a_Player ); - virtual bool OnPlayerJoin (cPlayer* a_Player ); - virtual void OnPlayerMove (cPlayer* a_Player ) { (void)a_Player; } - virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; } - virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; } - virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {} - virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; } - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } - virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) {return false; } - - // Accessors - const char* GetName() const { return m_Name.c_str(); } - void SetName( const char* a_Name ) { m_Name = a_Name; } - - int GetVersion() const { return m_Version; } - void SetVersion( int a_Version ) { m_Version = a_Version; } - - struct CommandStruct - { - std::string Command; - std::string Description; - std::string Permission; - }; - - void AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission ); - // tolua_end - typedef bool (FuncCommandHandler)( std::string & a_Command, std::vector< std::string > & a_Split ); - void BindCommand( FuncCommandHandler* a_Function, std::string & a_Command ); // >> EXPORTED IN MANUALBINDINGS << - const std::vector< CommandStruct > & GetCommands() const { return m_Commands; } // >> EXPORTED IN MANUALBINDINGS << - - - /* This should not be exposed to scripting languages */ - enum PluginLanguage - { - E_CPP, - E_LUA, - E_SQUIRREL, - }; - PluginLanguage GetLanguage() { return m_Language; } - void SetLanguage( PluginLanguage a_Language ) { m_Language = a_Language; } - - bool CanBindCommands() { return m_bCanBindCommands; } -private: - friend class cPluginManager; - bool m_bCanBindCommands; // Only changed by cPluginManager - - PluginLanguage m_Language; - std::vector< CommandStruct > m_Commands; - std::string m_Name; - int m_Version; -}; //tolua_export - - - - + +#pragma once + +#include "cItem.h" + +class cPacket_BlockPlace; +class cPacket_PickupSpawn; +class cPacket_EntityEquipment; +class cPacket_Disconnect; +class cPacket_Chat; +class cPacket_BlockDig; +class cPacket_Login; +class cClientHandle; +class cPlayer; +class cPickup; +class cItem; +class cEntity; +class cPawn; +class cWorld; +class cLuaChunk; +struct TakeDamageInfo; + +// fwd: cPlayer.h +class cPlayer; + +// fwd: CraftingRecipes.h +class cCraftingGrid; +class cCraftingRecipe; + + + + + +// tolua_begin +class cPlugin +{ +public: + cPlugin(); + virtual ~cPlugin(); + + virtual void OnDisable() {} + virtual bool Initialize() = 0; + + // Called each tick + virtual void Tick(float a_Dt); + + /** + * On all these functions, return true if you want to override default behavior + * You can also return false, so default behavior is used, but with changed PacketData + **/ + virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ); + virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ); + virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ); + virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) { (void)a_PacketData; (void)a_Player; (void)a_PickupItem; return false; } + virtual bool OnChat (const char * a_Chat, cPlayer* a_Player ); + virtual bool OnLogin (cPacket_Login* a_PacketData ); + virtual void OnPlayerSpawn (cPlayer* a_Player ); + virtual bool OnPlayerJoin (cPlayer* a_Player ); + virtual void OnPlayerMove (cPlayer* a_Player ) { (void)a_Player; } + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; } + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; } + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {} + virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; } + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } + virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } + virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; } + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) {return false; } + + // Accessors + const char* GetName() const { return m_Name.c_str(); } + void SetName( const char* a_Name ) { m_Name = a_Name; } + + int GetVersion() const { return m_Version; } + void SetVersion( int a_Version ) { m_Version = a_Version; } + + struct CommandStruct + { + std::string Command; + std::string Description; + std::string Permission; + }; + + void AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission ); + // tolua_end + typedef bool (FuncCommandHandler)( std::string & a_Command, std::vector< std::string > & a_Split ); + void BindCommand( FuncCommandHandler* a_Function, std::string & a_Command ); // >> EXPORTED IN MANUALBINDINGS << + const std::vector< CommandStruct > & GetCommands() const { return m_Commands; } // >> EXPORTED IN MANUALBINDINGS << + + + /* This should not be exposed to scripting languages */ + enum PluginLanguage + { + E_CPP, + E_LUA, + E_SQUIRREL, + }; + PluginLanguage GetLanguage() { return m_Language; } + void SetLanguage( PluginLanguage a_Language ) { m_Language = a_Language; } + + bool CanBindCommands() { return m_bCanBindCommands; } +private: + friend class cPluginManager; + bool m_bCanBindCommands; // Only changed by cPluginManager + + PluginLanguage m_Language; + std::vector< CommandStruct > m_Commands; + std::string m_Name; + int m_Version; +}; //tolua_export + + + + -- cgit v1.2.3