From 744c0187ba3413d29c008f8ff5177f54540bf65b Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Wed, 9 Nov 2011 01:31:19 +0000 Subject: Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations. git-svn-id: http://mc-server.googlecode.com/svn/trunk@80 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRedstone.cpp | 347 ++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 246 insertions(+), 101 deletions(-) (limited to 'source/cRedstone.cpp') diff --git a/source/cRedstone.cpp b/source/cRedstone.cpp index 178fdc7be..1a981e654 100644 --- a/source/cRedstone.cpp +++ b/source/cRedstone.cpp @@ -3,107 +3,83 @@ #include "cRoot.h" #include "cWorld.h" #include "BlockID.h" +#include +#include +#include cRedstone::cRedstone( cWorld* a_World ) :m_World ( a_World ) ,m_Metadata ( 0 ) + ,m_Direction ( 0 ) { } void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added ) { +char before; +//int tempX; +//int tempY; +//int tempZ; +//int state; +//m_Direction +// 0 = x+ +// 1 = x- +// 2 = z+ +// 3 = z- +// 4 = y+ +// 5 = v- + + if (added) { m_Metadata = 15; } else { m_Metadata = 0; } + before = m_Metadata; - CalculatetRedstone( fillx, filly, fillz ); - - if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_AIR ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON_EXTENSION ) ) { - - m_Metadata = 0; - CalculatetRedstone( fillx+1, filly, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - - CalculatetRedstone( fillx+1, filly+1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly+1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly+1, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly+1, fillz-1 ); - m_Metadata = 0; - - CalculatetRedstone( fillx+1, filly-1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly-1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz-1 ); - m_Metadata = 0; + //printf("etb1\n"); + CalculatetRedstone( fillx, filly, fillz ); //calculate all item centers. + //printf("etb2\n"); - } + int Block = (int)m_World->GetBlock( fillx, filly, fillz ); - if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //we added dust - - CalculatetRedstone( fillx+1, filly, fillz ); - CalculatetRedstone( fillx-1, filly, fillz ); - CalculatetRedstone( fillx, filly, fillz+1 ); - CalculatetRedstone( fillx, filly, fillz-1 ); - - CalculatetRedstone( fillx+1, filly+1, fillz ); - CalculatetRedstone( fillx-1, filly+1, fillz ); - CalculatetRedstone( fillx, filly+1, fillz+1 ); - CalculatetRedstone( fillx, filly+1, fillz-1 ); - - CalculatetRedstone( fillx+1, filly-1, fillz ); - CalculatetRedstone( fillx-1, filly-1, fillz ); - CalculatetRedstone( fillx, filly-1, fillz+1 ); - CalculatetRedstone( fillx, filly-1, fillz-1 ); - + switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead. + { + case E_BLOCK_AIR: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_PISTON: + case E_BLOCK_STICKY_PISTON: + { + m_Metadata = 0; + m_Direction = 0; + CalculatetRedstone( fillx+1, filly, fillz ); + m_Metadata = 0; + m_Direction = 1; + CalculatetRedstone( fillx-1, filly, fillz ); + m_Metadata = 0; + m_Direction = 2; + CalculatetRedstone( fillx, filly, fillz+1 ); + m_Metadata = 0; + m_Direction = 3; + CalculatetRedstone( fillx, filly, fillz-1 ); + break; + } + case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. + { + m_Direction = 0; + CalculatetRedstone( fillx+1, filly, fillz ); + m_Direction = 1; + CalculatetRedstone( fillx-1, filly, fillz ); + m_Direction = 2; + CalculatetRedstone( fillx, filly, fillz+1 ); + m_Direction = 3; + CalculatetRedstone( fillx, filly, fillz-1 ); + break; + } } - - if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) ) { //we added a piston - - m_Metadata = 0; - CalculatetRedstone( fillx+1, filly, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - - CalculatetRedstone( fillx+1, filly+1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly+1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly+1, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly+1, fillz-1 ); - m_Metadata = 0; - - CalculatetRedstone( fillx+1, filly-1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx-1, filly-1, fillz ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz+1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz-1 ); - m_Metadata = 0; - - } - + + //printf("done here\n"); } void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) @@ -122,10 +98,74 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) Piston.RetractPiston(fillx, filly, fillz); } } - } - if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON ) { //If torch is on - m_Metadata = 15; + } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_LEVER ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_STONE_BUTTON ) ) { + + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered + m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz+1); + } + } else { + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz+1); + } + } + + } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_PRESSURE_PLATE ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_BUTTON ) ) { + + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered + m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz+1); + } + + } else { + + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculatetRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculatetRedstone(fillx,filly,fillz+1); + } + } + + } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON ) { //If torch is on + //printf("found torch on\n"); + m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { CalculatetRedstone(fillx-1,filly,fillz); } @@ -139,6 +179,8 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) CalculatetRedstone(fillx,filly,fillz+1); } } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off + //printf("found torch off\n"); + // no need to change meta here. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { CalculatetRedstone(fillx-1,filly,fillz); } @@ -151,25 +193,128 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { CalculatetRedstone(fillx,filly,fillz+1); } - } + } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire. - if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) ) { + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) { m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata ); - CalculatetRedstone(fillx-1,filly,fillz); - CalculatetRedstone(fillx+1,filly,fillz); - CalculatetRedstone(fillx,filly,fillz-1); - CalculatetRedstone(fillx,filly,fillz+1); - - CalculatetRedstone(fillx-1,filly-1,fillz); - CalculatetRedstone(fillx+1,filly-1,fillz); - CalculatetRedstone(fillx,filly-1,fillz-1); - CalculatetRedstone(fillx,filly-1,fillz+1); - - CalculatetRedstone(fillx-1,filly+1,fillz); - CalculatetRedstone(fillx+1,filly+1,fillz); - CalculatetRedstone(fillx,filly+1,fillz-1); - CalculatetRedstone(fillx,filly+1,fillz+1); + m_Direction = 0; + CalculatetRedstone( fillx+1, filly, fillz ); + m_Direction = 1; + CalculatetRedstone( fillx-1, filly, fillz ); + m_Direction = 2; + CalculatetRedstone( fillx, filly, fillz+1 ); + m_Direction = 3; + CalculatetRedstone( fillx, filly, fillz-1 ); + } + + } else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick. + //check for torch to east with meta 1 //turn off + //check for torch to west with meta 2 //turn off + //check for torch to south with meta 3 //turn off + //check for torch to north with meta 4 //turn off + //check for torch above with meta 5 //turn off + if ( (int)m_World->GetBlock( fillx, filly, fillz ) != E_BLOCK_AIR ) { + + if ( (int)m_Metadata > 0 ) { //wire powered + + //printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east + m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx+1, filly, fillz) ); + m_World->m_RSList.push_back(fillx+1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west + m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx-1, filly, fillz) ); + m_World->m_RSList.push_back(fillx-1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south + m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz+1) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz+1); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north + m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz-1) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz-1); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top + m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly+1, fillz) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly+1); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + + } else { //wire not powered + + bool BlockPowered = IsBlockPowered( fillx, filly, fillz ); //chck this block for other wire turned on or torch turned on below: + if (BlockPowered == false) { //if block is not bowered by something else then I need to check for off torches and turn them on. + + //printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east + m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx+1, filly, fillz) ); + m_World->m_RSList.push_back(fillx+1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west + m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx-1, filly, fillz) ); + m_World->m_RSList.push_back(fillx-1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south + m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz+1) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz+1); + m_World->m_RSList.push_back(11111);; + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north + m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz-1) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz-1); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top + m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly+1, fillz) ); + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly+1); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + + } + + } + + } + } +} + + +bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz ) +{ + + if ( (int)m_World->GetBlock( fillx, filly-1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) > 0 ) ) { return true; } + return false; } \ No newline at end of file -- cgit v1.2.3