From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRedstone.cpp | 746 +++++++++++++++++++++++++-------------------------- 1 file changed, 373 insertions(+), 373 deletions(-) (limited to 'source/cRedstone.cpp') diff --git a/source/cRedstone.cpp b/source/cRedstone.cpp index 5a1c9bc8b..701835d5a 100644 --- a/source/cRedstone.cpp +++ b/source/cRedstone.cpp @@ -1,374 +1,374 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cRedstone.h" -#include "cPiston.h" -#include "cRoot.h" -#include "cWorld.h" -#include "BlockID.h" -#include - - - - - -bool cRedstone::s_UseRedstone = false; - - - - - -cRedstone::cRedstone( cWorld* a_World ) - :m_World ( a_World ) - ,m_Metadata ( 0 ) - ,m_Direction ( 0 ) -{ - -} - - - - - -void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added ) -{ - s_UseRedstone = false; - if( !s_UseRedstone ) return; - - char before; - //int tempX; - //int tempY; - //int tempZ; - //int state; - //m_Direction - // 0 = x+ - // 1 = x- - // 2 = z+ - // 3 = z- - // 4 = y+ - // 5 = v- - - - if (added) { - m_Metadata = 15; - } else { - m_Metadata = 0; - } - before = m_Metadata; - - //printf("etb1\n"); - CalculateRedstone( fillx, filly, fillz ); //calculate all item centers. - //printf("etb2\n"); - - int Block = (int)m_World->GetBlock( fillx, filly, fillz ); - - switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead. - { - case E_BLOCK_REDSTONE_TORCH_ON: - case E_BLOCK_REDSTONE_TORCH_OFF: - case E_BLOCK_AIR: - case E_BLOCK_PISTON_EXTENSION: - case E_BLOCK_PISTON: - case E_BLOCK_STICKY_PISTON: - { - m_Metadata = 0; - m_Direction = 0; - CalculateRedstone( fillx+1, filly, fillz ); - m_Metadata = 0; - m_Direction = 1; - CalculateRedstone( fillx-1, filly, fillz ); - m_Metadata = 0; - m_Direction = 2; - CalculateRedstone( fillx, filly, fillz+1 ); - m_Metadata = 0; - m_Direction = 3; - CalculateRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - CalculateRedstone( fillx, filly-1, fillz ); - break; - } - case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. - { - m_Direction = 0; - CalculateRedstone( fillx+1, filly, fillz ); - m_Direction = 1; - CalculateRedstone( fillx-1, filly, fillz ); - m_Direction = 2; - CalculateRedstone( fillx, filly, fillz+1 ); - m_Direction = 3; - CalculateRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - CalculateRedstone( fillx, filly-1, fillz ); - - m_Direction = 4; - CalculateRedstone( fillx+1, filly+1, fillz ); - CalculateRedstone( fillx-1, filly+1, fillz ); - CalculateRedstone( fillx, filly+1, fillz+1 ); - CalculateRedstone( fillx, filly+1, fillz-1 ); - - m_Direction = 5; - CalculateRedstone( fillx+1, filly-1, fillz ); - CalculateRedstone( fillx-1, filly-1, fillz ); - CalculateRedstone( fillx, filly-1, fillz+1 ); - CalculateRedstone( fillx, filly-1, fillz-1 ); - break; - } - } - - //printf("done here\n"); -} - - - - - -void cRedstone::CalculateRedstone( int fillx, int filly, int fillz) -{ - - if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) { - char pistonMeta = m_World->GetBlockMeta( fillx, filly, fillz ); - if (m_Metadata > 0) { - if (pistonMeta < 6) { // only extend if piston is not already extended - cPiston Piston(m_World); - Piston.ExtendPiston(fillx, filly, fillz); - } - } else { - if (pistonMeta > 6) { // only retract if piston is not already retracted - cPiston Piston(m_World); - Piston.RetractPiston(fillx, filly, fillz); - } - } - - } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_LEVER ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_STONE_BUTTON ) ) { - - if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered - m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - } else { - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - } - - } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_PRESSURE_PLATE ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_BUTTON ) ) { - - if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered - m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - - } else { - - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - } - - } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON ) { //If torch is on - //printf("found torch on\n"); - m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found. - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - - } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off - //printf("found torch off\n"); - // no need to change meta here. - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx-1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculateRedstone(fillx+1,filly,fillz); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz-1); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculateRedstone(fillx,filly,fillz+1); - } - - } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire. - - if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) { - m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata ); - m_Direction = 0; - CalculateRedstone( fillx+1, filly, fillz ); - m_Direction = 1; - CalculateRedstone( fillx-1, filly, fillz ); - m_Direction = 2; - CalculateRedstone( fillx, filly, fillz+1 ); - m_Direction = 3; - CalculateRedstone( fillx, filly, fillz-1 ); - CalculateRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane - - m_Direction = 4; - CalculateRedstone( fillx+1, filly+1, fillz ); - CalculateRedstone( fillx-1, filly+1, fillz ); - CalculateRedstone( fillx, filly+1, fillz+1 ); - CalculateRedstone( fillx, filly+1, fillz-1 ); - - m_Direction = 5; - CalculateRedstone( fillx+1, filly-1, fillz ); - CalculateRedstone( fillx-1, filly-1, fillz ); - CalculateRedstone( fillx, filly-1, fillz+1 ); - CalculateRedstone( fillx, filly-1, fillz-1 ); - } - - } else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick. - //check for torch to east with meta 1 //turn off - //check for torch to west with meta 2 //turn off - //check for torch to south with meta 3 //turn off - //check for torch to north with meta 4 //turn off - //check for torch above with meta 5 //turn off - if ( (int)m_World->GetBlock( fillx, filly, fillz ) != E_BLOCK_AIR ) { - if (m_Direction < 4) { //redstone wire can only power blocks on the same plane or directly below - if ( (int)m_Metadata > 0 ) { //wire powered - - //printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east - m_World->m_RSList.push_back(fillx+1); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(00000); - } - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west - m_World->m_RSList.push_back(fillx-1); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(00000); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz+1); - m_World->m_RSList.push_back(00000); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz-1); - m_World->m_RSList.push_back(00000); - } - if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly+1); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(00000); - } - - } else { //wire not powered - - bool BlockPowered = IsBlockPowered( fillx, filly, fillz ); //chck this block for other wire turned on or torch turned on below: - if (BlockPowered == false) { //if block is not bowered by something else then I need to check for off torches and turn them on. - - //printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east - m_World->m_RSList.push_back(fillx+1); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(11111); - } - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west - m_World->m_RSList.push_back(fillx-1); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(11111); - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz+1); - m_World->m_RSList.push_back(11111);; - } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly); - m_World->m_RSList.push_back(fillz-1); - m_World->m_RSList.push_back(11111); - } - if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top - m_World->m_RSList.push_back(fillx); - m_World->m_RSList.push_back(filly+1); - m_World->m_RSList.push_back(fillz); - m_World->m_RSList.push_back(11111); - } - - } - - } - - } - - } - - } - -} - - - - - -bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz ) -{ - - if ( (int)m_World->GetBlock( fillx, filly-1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } - if ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } - if ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } - if ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } - if ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } - if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) > 0 ) ) { return true; } - if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) > 0 ) ) { return true; } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) > 0 ) ) { return true; } - if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) > 0 ) ) { return true; } - if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) > 0 ) ) { return true; } - return false; + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cRedstone.h" +#include "cPiston.h" +#include "cRoot.h" +#include "cWorld.h" +#include "BlockID.h" +#include + + + + + +bool cRedstone::s_UseRedstone = false; + + + + + +cRedstone::cRedstone( cWorld* a_World ) + :m_World ( a_World ) + ,m_Metadata ( 0 ) + ,m_Direction ( 0 ) +{ + +} + + + + + +void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added ) +{ + s_UseRedstone = false; + if( !s_UseRedstone ) return; + + char before; + //int tempX; + //int tempY; + //int tempZ; + //int state; + //m_Direction + // 0 = x+ + // 1 = x- + // 2 = z+ + // 3 = z- + // 4 = y+ + // 5 = v- + + + if (added) { + m_Metadata = 15; + } else { + m_Metadata = 0; + } + before = m_Metadata; + + //printf("etb1\n"); + CalculateRedstone( fillx, filly, fillz ); //calculate all item centers. + //printf("etb2\n"); + + int Block = (int)m_World->GetBlock( fillx, filly, fillz ); + + switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead. + { + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_AIR: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_PISTON: + case E_BLOCK_STICKY_PISTON: + { + m_Metadata = 0; + m_Direction = 0; + CalculateRedstone( fillx+1, filly, fillz ); + m_Metadata = 0; + m_Direction = 1; + CalculateRedstone( fillx-1, filly, fillz ); + m_Metadata = 0; + m_Direction = 2; + CalculateRedstone( fillx, filly, fillz+1 ); + m_Metadata = 0; + m_Direction = 3; + CalculateRedstone( fillx, filly, fillz-1 ); + m_Metadata = 0; + CalculateRedstone( fillx, filly-1, fillz ); + break; + } + case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. + { + m_Direction = 0; + CalculateRedstone( fillx+1, filly, fillz ); + m_Direction = 1; + CalculateRedstone( fillx-1, filly, fillz ); + m_Direction = 2; + CalculateRedstone( fillx, filly, fillz+1 ); + m_Direction = 3; + CalculateRedstone( fillx, filly, fillz-1 ); + m_Metadata = 0; + CalculateRedstone( fillx, filly-1, fillz ); + + m_Direction = 4; + CalculateRedstone( fillx+1, filly+1, fillz ); + CalculateRedstone( fillx-1, filly+1, fillz ); + CalculateRedstone( fillx, filly+1, fillz+1 ); + CalculateRedstone( fillx, filly+1, fillz-1 ); + + m_Direction = 5; + CalculateRedstone( fillx+1, filly-1, fillz ); + CalculateRedstone( fillx-1, filly-1, fillz ); + CalculateRedstone( fillx, filly-1, fillz+1 ); + CalculateRedstone( fillx, filly-1, fillz-1 ); + break; + } + } + + //printf("done here\n"); +} + + + + + +void cRedstone::CalculateRedstone( int fillx, int filly, int fillz) +{ + + if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) { + char pistonMeta = m_World->GetBlockMeta( fillx, filly, fillz ); + if (m_Metadata > 0) { + if (pistonMeta < 6) { // only extend if piston is not already extended + cPiston Piston(m_World); + Piston.ExtendPiston(fillx, filly, fillz); + } + } else { + if (pistonMeta > 6) { // only retract if piston is not already retracted + cPiston Piston(m_World); + Piston.RetractPiston(fillx, filly, fillz); + } + } + + } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_LEVER ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_ITEM_STONE_BUTTON ) ) { + + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered + m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + } else { + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + } + + } else if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_PRESSURE_PLATE ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STONE_BUTTON ) ) { + + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered + m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + + } else { + + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + } + + } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON ) { //If torch is on + //printf("found torch on\n"); + m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + + } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off + //printf("found torch off\n"); + // no need to change meta here. + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx-1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { + CalculateRedstone(fillx+1,filly,fillz); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz-1); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { + CalculateRedstone(fillx,filly,fillz+1); + } + + } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire. + + if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) { + m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata ); + m_Direction = 0; + CalculateRedstone( fillx+1, filly, fillz ); + m_Direction = 1; + CalculateRedstone( fillx-1, filly, fillz ); + m_Direction = 2; + CalculateRedstone( fillx, filly, fillz+1 ); + m_Direction = 3; + CalculateRedstone( fillx, filly, fillz-1 ); + CalculateRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane + + m_Direction = 4; + CalculateRedstone( fillx+1, filly+1, fillz ); + CalculateRedstone( fillx-1, filly+1, fillz ); + CalculateRedstone( fillx, filly+1, fillz+1 ); + CalculateRedstone( fillx, filly+1, fillz-1 ); + + m_Direction = 5; + CalculateRedstone( fillx+1, filly-1, fillz ); + CalculateRedstone( fillx-1, filly-1, fillz ); + CalculateRedstone( fillx, filly-1, fillz+1 ); + CalculateRedstone( fillx, filly-1, fillz-1 ); + } + + } else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick. + //check for torch to east with meta 1 //turn off + //check for torch to west with meta 2 //turn off + //check for torch to south with meta 3 //turn off + //check for torch to north with meta 4 //turn off + //check for torch above with meta 5 //turn off + if ( (int)m_World->GetBlock( fillx, filly, fillz ) != E_BLOCK_AIR ) { + if (m_Direction < 4) { //redstone wire can only power blocks on the same plane or directly below + if ( (int)m_Metadata > 0 ) { //wire powered + + //printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east + m_World->m_RSList.push_back(fillx+1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west + m_World->m_RSList.push_back(fillx-1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz+1); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz-1); + m_World->m_RSList.push_back(00000); + } + if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly+1); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(00000); + } + + } else { //wire not powered + + bool BlockPowered = IsBlockPowered( fillx, filly, fillz ); //chck this block for other wire turned on or torch turned on below: + if (BlockPowered == false) { //if block is not bowered by something else then I need to check for off torches and turn them on. + + //printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east + m_World->m_RSList.push_back(fillx+1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west + m_World->m_RSList.push_back(fillx-1); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz+1); + m_World->m_RSList.push_back(11111);; + } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly); + m_World->m_RSList.push_back(fillz-1); + m_World->m_RSList.push_back(11111); + } + if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top + m_World->m_RSList.push_back(fillx); + m_World->m_RSList.push_back(filly+1); + m_World->m_RSList.push_back(fillz); + m_World->m_RSList.push_back(11111); + } + + } + + } + + } + + } + + } + +} + + + + + +bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz ) +{ + + if ( (int)m_World->GetBlock( fillx, filly-1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) { return true; } + if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) > 0 ) ) { return true; } + if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) > 0 ) ) { return true; } + return false; } \ No newline at end of file -- cgit v1.2.3