From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRedstone.h | 244 ++++++++++++++++++++++++++--------------------------- 1 file changed, 122 insertions(+), 122 deletions(-) (limited to 'source/cRedstone.h') diff --git a/source/cRedstone.h b/source/cRedstone.h index 5c971ad36..a5377e8a7 100644 --- a/source/cRedstone.h +++ b/source/cRedstone.h @@ -1,122 +1,122 @@ -#pragma once - -#include "Vector3i.h" - -class cWorld; -class cRedstone -{ -public: - - cRedstone( cWorld* a_World ); - - static char RepeaterRotationToMetaData( float a_Rotation ) - { - a_Rotation += 90 + 45; // So its not aligned with axis - if( a_Rotation > 360.f ) a_Rotation -= 360.f; - if( a_Rotation >= 0.f && a_Rotation < 90.f ) - return 0x1; - else if( a_Rotation >= 180 && a_Rotation < 270 ) - return 0x3; - else if( a_Rotation >= 90 && a_Rotation < 180 ) - return 0x2; - else - return 0x0; - } - - static bool IsRepeaterPointingTo( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos ) - { - switch( a_MetaData & 0x3 ) - { - case 0x0: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) ) - { - return true; - } - break; - case 0x1: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) ) - { - return true; - } - break; - case 0x2: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) ) - { - return true; - } - break; - case 0x3: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) ) - { - return true; - } - break; - default: - break; - } - return false; - } - - static bool IsRepeaterPointingAway( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos ) - { - switch( a_MetaData & 0x3 ) - { - case 0x0: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) ) - { - return true; - } - break; - case 0x1: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) ) - { - return true; - } - break; - case 0x2: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) ) - { - return true; - } - break; - case 0x3: - if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) ) - { - return true; - } - break; - default: - break; - } - return false; - } - - static Vector3i GetRepeaterDirection( char a_MetaData ) - { - switch( a_MetaData & 0x3 ) - { - case 0x0: - return Vector3i( 0, 0,-1 ); - case 0x1: - return Vector3i( 1, 0, 0 ); - case 0x2: - return Vector3i( 0, 0, 1 ); - case 0x3: - return Vector3i(-1, 0, 0 ); - default: - break; - } - return Vector3i(); - } - - void CalculateRedstone( int, int, int ); - void ChangeRedstone( int, int, int, bool ); - bool IsBlockPowered( int, int, int ); - - cWorld* m_World; - - char m_Metadata; - char m_Direction; - - static bool s_UseRedstone; -}; +#pragma once + +#include "Vector3i.h" + +class cWorld; +class cRedstone +{ +public: + + cRedstone( cWorld* a_World ); + + static char RepeaterRotationToMetaData( float a_Rotation ) + { + a_Rotation += 90 + 45; // So its not aligned with axis + if( a_Rotation > 360.f ) a_Rotation -= 360.f; + if( a_Rotation >= 0.f && a_Rotation < 90.f ) + return 0x1; + else if( a_Rotation >= 180 && a_Rotation < 270 ) + return 0x3; + else if( a_Rotation >= 90 && a_Rotation < 180 ) + return 0x2; + else + return 0x0; + } + + static bool IsRepeaterPointingTo( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos ) + { + switch( a_MetaData & 0x3 ) + { + case 0x0: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) ) + { + return true; + } + break; + case 0x1: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) ) + { + return true; + } + break; + case 0x2: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) ) + { + return true; + } + break; + case 0x3: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) ) + { + return true; + } + break; + default: + break; + } + return false; + } + + static bool IsRepeaterPointingAway( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos ) + { + switch( a_MetaData & 0x3 ) + { + case 0x0: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) ) + { + return true; + } + break; + case 0x1: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) ) + { + return true; + } + break; + case 0x2: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) ) + { + return true; + } + break; + case 0x3: + if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) ) + { + return true; + } + break; + default: + break; + } + return false; + } + + static Vector3i GetRepeaterDirection( char a_MetaData ) + { + switch( a_MetaData & 0x3 ) + { + case 0x0: + return Vector3i( 0, 0,-1 ); + case 0x1: + return Vector3i( 1, 0, 0 ); + case 0x2: + return Vector3i( 0, 0, 1 ); + case 0x3: + return Vector3i(-1, 0, 0 ); + default: + break; + } + return Vector3i(); + } + + void CalculateRedstone( int, int, int ); + void ChangeRedstone( int, int, int, bool ); + bool IsBlockPowered( int, int, int ); + + cWorld* m_World; + + char m_Metadata; + char m_Direction; + + static bool s_UseRedstone; +}; -- cgit v1.2.3