From 9f77572fb0d045229556314ba9d7aa0f52ad5635 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Mon, 26 Dec 2011 20:57:12 +0000 Subject: - improved Simulator system -> Manager handles all ticks -> advantage: Much easier to add new simulators, because you only have to register them in the manager MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - moved sand and gravel simulation to a Simulator-class (cSandSimulator) - Made Squid a little bit more funny and realistic, because it dies now when it´s not in water -Escaping mobs run now faster than normal (They just walked away before :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@125 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSquid.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/cSquid.h') diff --git a/source/cSquid.h b/source/cSquid.h index 277166517..069172efd 100644 --- a/source/cSquid.h +++ b/source/cSquid.h @@ -8,6 +8,11 @@ public: cSquid(); ~cSquid(); + virtual void Tick(float a_Dt); + virtual bool IsA( const char* a_EntityType ); virtual void KilledBy( cEntity* a_Killer ); + +protected: + float m_NoWater; }; -- cgit v1.2.3