From d7068b35a85f0c0248a5533240087747d02e1a17 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Sun, 1 Jan 2012 04:55:17 +0000 Subject: - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) (Separation is not perfect yet, because maybe there are some mayor changes needed :D) - implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction) -> Fixed meta data for creative selected blocks ->->Slabs/Steps are now placed correctly - slabs can now be build to a double slab - fixed a bug in the inventory which put items with different meta values in the same slot git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSurvivalInventory.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 source/cSurvivalInventory.h (limited to 'source/cSurvivalInventory.h') diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h new file mode 100644 index 000000000..525387b08 --- /dev/null +++ b/source/cSurvivalInventory.h @@ -0,0 +1,14 @@ +#pragma once + +#include "cInventory.h" + +class cSurvivalInventory //tolua_export + : public cInventory + , public cWindowOwner +{ //tolua_export +public: + cSurvivalInventory(cPlayer* a_Owner); + ~cSurvivalInventory(); + + virtual void Clicked( cPacket* a_ClickPacket ); +}; //tolua_export -- cgit v1.2.3