From ad89cf88ba997651257412594cdd88e84a525a19 Mon Sep 17 00:00:00 2001 From: faketruth Date: Sat, 3 Mar 2012 20:55:16 +0000 Subject: Got rid of some hardcoded numbers, now using hardcoded variables! woo git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cWorld.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'source/cWorld.cpp') diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 608477d71..2b0f4ab2b 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -188,7 +188,7 @@ cWorld::cWorld( const AString & a_WorldName ) MTRand r1; m_SpawnX = (double)((r1.randInt()%1000)-500); - m_SpawnY = 128; + m_SpawnY = cChunk::c_ChunkHeight; m_SpawnZ = (double)((r1.randInt()%1000)-500); m_WorldSeed = r1.randInt(); m_GameMode = 0; @@ -259,11 +259,11 @@ cWorld::cWorld( const AString & a_WorldName ) m_SimulatorManager->RegisterSimulator(m_FireSimulator, 10); m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1); - memset( g_BlockLightValue, 0x0, 128 ); - memset( g_BlockSpreadLightFalloff, 0xf, 128 ); // 0xf means total falloff - memset( g_BlockTransparent, 0x0, 128 ); - memset( g_BlockOneHitDig, 0x0, 128 ); - memset( g_BlockPistonBreakable, 0x0, 128 ); + memset( g_BlockLightValue, 0x0, ARRAYSIZE( g_BlockLightValue ) ); + memset( g_BlockSpreadLightFalloff, 0xf, ARRAYSIZE( g_BlockSpreadLightFalloff ) ); // 0xf means total falloff + memset( g_BlockTransparent, 0x0, ARRAYSIZE( g_BlockTransparent ) ); + memset( g_BlockOneHitDig, 0x0, ARRAYSIZE( g_BlockOneHitDig ) ); + memset( g_BlockPistonBreakable, 0x0, ARRAYSIZE( g_BlockPistonBreakable ) ); // Emissive blocks g_BlockLightValue[ E_BLOCK_TORCH ] = 14; -- cgit v1.2.3