From df7823280c2ef3096581741a3412b9b721a7e616 Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Thu, 10 Nov 2011 02:05:51 +0000 Subject: Added code for doors. Doors now place correctly but opening them is buggy and I need to change the current opening code to use bitwise operators. git-svn-id: http://mc-server.googlecode.com/svn/trunk@85 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cWorld.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/cWorld.cpp') diff --git a/source/cWorld.cpp b/source/cWorld.cpp index d914cf05d..65c35535b 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -394,7 +394,7 @@ void cWorld::Tick(float a_Dt) ////////////////Weather/////////////////////// if ( GetWeather() == 0 ) { //if sunny if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather - randWeather = (rand() %1000); + randWeather = (rand() %10000); if (randWeather == 0) { LOG("Starting Rainstorm!"); SetWeather ( 1 ); @@ -407,11 +407,11 @@ void cWorld::Tick(float a_Dt) if ( GetWeather() != 0 ) { //if raining or thunderstorm if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather - randWeather = (rand() %499); + randWeather = (rand() %4999); if (randWeather == 0) { //2% chance per second LOG("Back to sunny!"); SetWeather ( 0 ); - } else if ( (randWeather > 400) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm. + } else if ( (randWeather > 4000) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm. LOG("Starting Thunderstorm!"); SetWeather ( 2 ); } -- cgit v1.2.3