From d7068b35a85f0c0248a5533240087747d02e1a17 Mon Sep 17 00:00:00 2001 From: "lapayo94@gmail.com" Date: Sun, 1 Jan 2012 04:55:17 +0000 Subject: - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) (Separation is not perfect yet, because maybe there are some mayor changes needed :D) - implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction) -> Fixed meta data for creative selected blocks ->->Slabs/Steps are now placed correctly - slabs can now be build to a double slab - fixed a bug in the inventory which put items with different meta values in the same slot git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_CreateInventoryAction.h | 29 -------------------------- 1 file changed, 29 deletions(-) delete mode 100644 source/packets/cPacket_CreateInventoryAction.h (limited to 'source/packets/cPacket_CreateInventoryAction.h') diff --git a/source/packets/cPacket_CreateInventoryAction.h b/source/packets/cPacket_CreateInventoryAction.h deleted file mode 100644 index 083e05446..000000000 --- a/source/packets/cPacket_CreateInventoryAction.h +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once - -#include "cPacket.h" -#include "PacketID.h" - -//Sure itīs not Creative Inventory? - -class cPacket_CreateInventoryAction : public cPacket -{ -public: - cPacket_CreateInventoryAction() - : m_Slot( 0 ) - , m_ItemID( 0 ) - , m_Quantity( 0 ) - , m_Damage( 0 ) - { m_PacketID = E_CREATE_INVENTORY_ACTION; m_Quantity = 1; } - cPacket_CreateInventoryAction( const cPacket_CreateInventoryAction & a_Copy ); - virtual cPacket* Clone() const { return new cPacket_CreateInventoryAction(*this); } - - bool Parse(cSocket & a_Socket); - bool Send(cSocket & a_Socket); - - short m_Slot; // 0 = hold 1-4 = armor - short m_ItemID; - char m_Quantity; //Byte not short ;) - short m_Damage; - - static const unsigned int c_Size = 1 + 2; -}; -- cgit v1.2.3