From 3a1def2c905a8e6d8807d14c5953cceb04f6b8a6 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 11 Sep 2013 20:07:51 +0100 Subject: More changes [SEE DESC] * Improved (again) pumpkin direction handling * Fixed spacing in Entity.cpp --- source/Blocks/BlockPumpkin.h | 5 ++--- source/Entities/Entity.cpp | 2 +- 2 files changed, 3 insertions(+), 4 deletions(-) (limited to 'source') diff --git a/source/Blocks/BlockPumpkin.h b/source/Blocks/BlockPumpkin.h index b74d60a85..76abc6818 100644 --- a/source/Blocks/BlockPumpkin.h +++ b/source/Blocks/BlockPumpkin.h @@ -28,10 +28,9 @@ public: inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { - ASSERT((a_Yaw >= -180) && (a_Yaw < 180)); - a_Yaw -= 180; - a_Yaw += 360 + 45; + + a_Yaw += 180 + 45; if (a_Yaw > 360) { a_Yaw -= 360; diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp index 846d756dd..3d6c2887a 100644 --- a/source/Entities/Entity.cpp +++ b/source/Entities/Entity.cpp @@ -498,7 +498,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) { // Outside of the world - cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX,BlockZ); + cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ); // See if we can commit our changes. If not, we will discard them. if (NextChunk != NULL) { -- cgit v1.2.3