From 88472b7ce68822c4487142d43308bd2fe9874e54 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 5 Nov 2013 18:36:58 +0100 Subject: Removed the obsolete SendWholeInventory(cInventory &) function. This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this. --- source/ClientHandle.cpp | 13 ++----------- source/ClientHandle.h | 1 - source/Inventory.cpp | 9 --------- source/Inventory.h | 2 -- source/Protocol/Protocol.h | 1 - source/Protocol/Protocol125.cpp | 9 --------- source/Protocol/Protocol125.h | 1 - source/Protocol/Protocol17x.h | 1 - source/Protocol/ProtocolRecognizer.cpp | 10 ---------- source/Protocol/ProtocolRecognizer.h | 1 - 10 files changed, 2 insertions(+), 46 deletions(-) (limited to 'source') diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 6860a29ca..3fb2b7e4c 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -255,8 +255,8 @@ void cClientHandle::Authenticate(void) // Send time m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay()); - // Send inventory - m_Player->GetInventory().SendWholeInventory(*this); + // Send contents of the inventory window + m_Protocol->SendWholeInventory(*m_Player->GetWindow()); // Send health m_Player->SendHealth(); @@ -2004,15 +2004,6 @@ void cClientHandle::SendWeather(eWeather a_Weather) -void cClientHandle::SendWholeInventory(const cInventory & a_Inventory) -{ - m_Protocol->SendWholeInventory(a_Inventory); -} - - - - - void cClientHandle::SendWholeInventory(const cWindow & a_Window) { m_Protocol->SendWholeInventory(a_Window); diff --git a/source/ClientHandle.h b/source/ClientHandle.h index ef6dbd124..f7fa2b36f 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -134,7 +134,6 @@ public: void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); void SendWeather (eWeather a_Weather); - void SendWholeInventory (const cInventory & a_Inventory); void SendWholeInventory (const cWindow & a_Window); void SendWindowClose (const cWindow & a_Window); void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots); diff --git a/source/Inventory.cpp b/source/Inventory.cpp index d5fc7f0d8..90b998358 100644 --- a/source/Inventory.cpp +++ b/source/Inventory.cpp @@ -393,15 +393,6 @@ void cInventory::CopyToItems(cItems & a_Items) -void cInventory::SendWholeInventory(cClientHandle & a_Client) -{ - a_Client.SendWholeInventory(*this); -} - - - - - void cInventory::SendSlot(int a_SlotNum) { cItem Item(GetSlot(a_SlotNum)); diff --git a/source/Inventory.h b/source/Inventory.h index f8f8042f4..3c6a19de8 100644 --- a/source/Inventory.h +++ b/source/Inventory.h @@ -110,8 +110,6 @@ public: // tolua_end - void SendWholeInventory(cClientHandle & a_Client); - /// Returns the player associated with this inventory (const version) const cPlayer & GetOwner(void) const { return m_Owner; } diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 6bea4edbb..5d66808cf 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -99,7 +99,6 @@ public: virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0; virtual void SendWeather (eWeather a_Weather) = 0; - virtual void SendWholeInventory (const cInventory & a_Inventory) = 0; virtual void SendWholeInventory (const cWindow & a_Window) = 0; virtual void SendWindowClose (const cWindow & a_Window) = 0; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) = 0; diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index ef40f265a..4cb1197da 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -940,15 +940,6 @@ void cProtocol125::SendWeather(eWeather a_Weather) -void cProtocol125::SendWholeInventory(const cInventory & a_Inventory) -{ - SendWholeInventory(*(a_Inventory.GetOwner().GetWindow())); -} - - - - - void cProtocol125::SendWholeInventory(const cWindow & a_Window) { cCSLock Lock(m_CSPacket); diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index 1da50a1d4..ad61dea74 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -76,7 +76,6 @@ public: virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cInventory & a_Inventory) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h index e3a51b844..f63cd8187 100644 --- a/source/Protocol/Protocol17x.h +++ b/source/Protocol/Protocol17x.h @@ -85,7 +85,6 @@ public: virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cInventory & a_Inventory) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index 67f924d7e..501e8bbe0 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -605,16 +605,6 @@ void cProtocolRecognizer::SendWeather(eWeather a_Weather) -void cProtocolRecognizer::SendWholeInventory(const cInventory & a_Inventory) -{ - ASSERT(m_Protocol != NULL); - m_Protocol->SendWholeInventory(a_Inventory); -} - - - - - void cProtocolRecognizer::SendWholeInventory(const cWindow & a_Window) { ASSERT(m_Protocol != NULL); diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index 79dc5568f..9bf550309 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -111,7 +111,6 @@ public: virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cInventory & a_Inventory) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; -- cgit v1.2.3