From 9e77db8e3d4f8e046c1db26d9889f440e761dc38 Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Wed, 9 Nov 2011 03:04:56 +0000 Subject: bugfix to redstone, it can climb walls again. git-svn-id: http://mc-server.googlecode.com/svn/trunk@81 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRedstone.cpp | 49 ++++++++++++++++++++++++++++++++++++++----------- source/cWorld.cpp | 10 +++++----- 2 files changed, 43 insertions(+), 16 deletions(-) (limited to 'source') diff --git a/source/cRedstone.cpp b/source/cRedstone.cpp index 1a981e654..21b1eb416 100644 --- a/source/cRedstone.cpp +++ b/source/cRedstone.cpp @@ -63,6 +63,7 @@ char before; m_Metadata = 0; m_Direction = 3; CalculatetRedstone( fillx, filly, fillz-1 ); + m_Direction = 4; break; } case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. @@ -75,6 +76,18 @@ char before; CalculatetRedstone( fillx, filly, fillz+1 ); m_Direction = 3; CalculatetRedstone( fillx, filly, fillz-1 ); + + m_Direction = 4; + CalculatetRedstone( fillx+1, filly+1, fillz ); + CalculatetRedstone( fillx-1, filly+1, fillz ); + CalculatetRedstone( fillx, filly+1, fillz+1 ); + CalculatetRedstone( fillx, filly+1, fillz-1 ); + + m_Direction = 4; + CalculatetRedstone( fillx+1, filly-1, fillz ); + CalculatetRedstone( fillx-1, filly-1, fillz ); + CalculatetRedstone( fillx, filly-1, fillz+1 ); + CalculatetRedstone( fillx, filly-1, fillz-1 ); break; } } @@ -206,6 +219,18 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) CalculatetRedstone( fillx, filly, fillz+1 ); m_Direction = 3; CalculatetRedstone( fillx, filly, fillz-1 ); + + m_Direction = 4; + CalculatetRedstone( fillx+1, filly+1, fillz ); + CalculatetRedstone( fillx-1, filly+1, fillz ); + CalculatetRedstone( fillx, filly+1, fillz+1 ); + CalculatetRedstone( fillx, filly+1, fillz-1 ); + + m_Direction = 5; + CalculatetRedstone( fillx+1, filly-1, fillz ); + CalculatetRedstone( fillx-1, filly-1, fillz ); + CalculatetRedstone( fillx, filly-1, fillz+1 ); + CalculatetRedstone( fillx, filly-1, fillz-1 ); } } else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick. @@ -215,40 +240,40 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) //check for torch to north with meta 4 //turn off //check for torch above with meta 5 //turn off if ( (int)m_World->GetBlock( fillx, filly, fillz ) != E_BLOCK_AIR ) { - + if (m_Direction < 4) { //redstone wire can only power blocks on the same plane or directly below if ( (int)m_Metadata > 0 ) { //wire powered //printf("bird: %i dog: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east - m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx+1, filly, fillz) ); + //m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx+1, filly, fillz) ); m_World->m_RSList.push_back(fillx+1); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz); m_World->m_RSList.push_back(00000); } if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west - m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx-1, filly, fillz) ); + //m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx-1, filly, fillz) ); m_World->m_RSList.push_back(fillx-1); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz); m_World->m_RSList.push_back(00000); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south - m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz+1) ); + //m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz+1) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz+1); m_World->m_RSList.push_back(00000); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north - m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz-1) ); + //m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly, fillz-1) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz-1); m_World->m_RSList.push_back(00000); } if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_ON) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top - m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly+1, fillz) ); + //m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_OFF, m_World->GetBlockMeta( fillx, filly+1, fillz) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly+1); m_World->m_RSList.push_back(fillz); @@ -262,35 +287,35 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) //printf("echo: %i cruiser: %i \n",(int)m_World->GetBlock( fillx, filly+1, fillz ),(int)m_World->GetBlockMeta( fillx, filly+1, fillz)); if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) == 1 ) ) { //east - m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx+1, filly, fillz) ); + //m_World->FastSetBlock( fillx+1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx+1, filly, fillz) ); m_World->m_RSList.push_back(fillx+1); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz); m_World->m_RSList.push_back(11111); } if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) == 2 ) ) { //west - m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx-1, filly, fillz) ); + //m_World->FastSetBlock( fillx-1, filly, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx-1, filly, fillz) ); m_World->m_RSList.push_back(fillx-1); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz); m_World->m_RSList.push_back(11111); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) == 3 ) ) { //south - m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz+1) ); + //m_World->FastSetBlock( fillx, filly, fillz+1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz+1) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz+1); m_World->m_RSList.push_back(11111);; } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) == 4 ) ) { //north - m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz-1) ); + //m_World->FastSetBlock( fillx, filly, fillz-1, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly, fillz-1) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly); m_World->m_RSList.push_back(fillz-1); m_World->m_RSList.push_back(11111); } if ( ( (int)m_World->GetBlock( fillx, filly+1, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF) && ( (int)m_World->GetBlockMeta( fillx, filly+1, fillz) == 5 ) ) { //top - m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly+1, fillz) ); + //m_World->FastSetBlock( fillx, filly+1, fillz, E_BLOCK_REDSTONE_TORCH_ON, m_World->GetBlockMeta( fillx, filly+1, fillz) ); m_World->m_RSList.push_back(fillx); m_World->m_RSList.push_back(filly+1); m_World->m_RSList.push_back(fillz); @@ -301,6 +326,8 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) } + } + } } diff --git a/source/cWorld.cpp b/source/cWorld.cpp index ce5f2ed7a..3457f47dd 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -457,14 +457,14 @@ void cWorld::Tick(float a_Dt) state = *cii;cii++; //printf ("%i, %i, %i, %i\n",tempX,tempY,tempZ,state) ; - if ( (state == 00000) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_OFF ) ) { - FastSetBlock( tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta( tempX, tempY, tempZ ) ); - cRedstone Redstone(this); - Redstone.ChangeRedstone( tempX, tempY, tempZ, false ); - } else if ( (state == 11111) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_ON ) ) { + if ( (state == 11111) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_OFF ) ) { FastSetBlock( tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta( tempX, tempY, tempZ ) ); cRedstone Redstone(this); Redstone.ChangeRedstone( tempX, tempY, tempZ, true ); + } else if ( (state == 00000) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_ON ) ) { + FastSetBlock( tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta( tempX, tempY, tempZ ) ); + cRedstone Redstone(this); + Redstone.ChangeRedstone( tempX, tempY, tempZ, false ); } } -- cgit v1.2.3