From b69ac328c06ca77fb4c692f15b0ecc5d4246ec72 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 24 Mar 2012 11:14:34 +0000 Subject: Reverted the previous commit - it is useless, since entities still depend heavily on cWorld git-svn-id: http://mc-server.googlecode.com/svn/trunk@428 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Bindings.cpp | 3 +- source/Bindings.h | 2 +- source/WSSAnvil.cpp | 6 +-- source/WSSAnvil.h | 2 +- source/WSSCompact.cpp | 27 ++++++------- source/WSSCompact.h | 10 ++--- source/WorldStorage.cpp | 28 +++++++------- source/WorldStorage.h | 50 +++--------------------- source/cBlockEntity.h | 11 ------ source/cChestEntity.cpp | 12 ------ source/cChestEntity.h | 2 - source/cEntity.h | 4 +- source/cFurnaceEntity.cpp | 15 -------- source/cFurnaceEntity.h | 2 - source/cSignEntity.cpp | 9 ----- source/cSignEntity.h | 1 - source/cWorld.cpp | 98 ----------------------------------------------- source/cWorld.h | 23 +---------- 18 files changed, 47 insertions(+), 258 deletions(-) (limited to 'source') diff --git a/source/Bindings.cpp b/source/Bindings.cpp index e8d5da34b..8e3c4bd96 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 03/23/12 21:50:57. +** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:41. */ #ifndef __cplusplus @@ -17574,7 +17574,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ENT_LOOK",E_ENT_LOOK); tolua_constant(tolua_S,"E_REL_ENT_MOVE_LOOK",E_REL_ENT_MOVE_LOOK); tolua_constant(tolua_S,"E_ENT_TELEPORT",E_ENT_TELEPORT); - tolua_constant(tolua_S,"E_ENT_HEAD_LOOK",E_ENT_HEAD_LOOK); tolua_constant(tolua_S,"E_ENT_STATUS",E_ENT_STATUS); tolua_constant(tolua_S,"E_METADATA",E_METADATA); tolua_constant(tolua_S,"E_PRE_CHUNK",E_PRE_CHUNK); diff --git a/source/Bindings.h b/source/Bindings.h index 6f5fecd76..c100812cf 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 03/23/12 21:50:57. +** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:42. */ /* Exported function */ diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp index cf0010362..6520a7c95 100644 --- a/source/WSSAnvil.cpp +++ b/source/WSSAnvil.cpp @@ -111,7 +111,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk) // Load it anew: AString FileName; - Printf(FileName, "%s/r.%d.%d.mca", m_WSI->WSIGetFolder().c_str(), RegionX, RegionZ); + Printf(FileName, "%s/r.%d.%d.mca", m_World->GetName().c_str(), RegionX, RegionZ); cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ); if (f == NULL) { @@ -282,7 +282,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT) memset(ChunkData + cChunkDef::SkyLightOffset, 0xff, cChunkDef::NumBlocks / 2); //*/ - m_WSI->WSIChunkDataLoaded( + m_World->ChunkDataLoaded( a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, ChunkData, ChunkData + cChunkDef::MetaOffset, @@ -353,7 +353,7 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cNBTC { return; // Make it an empty chest } - std::auto_ptr Chest(new cChestEntity(x, y, z)); + std::auto_ptr Chest(new cChestEntity(x, y, z, m_World)); const cNBTTags & ItemDefs = Items->GetChildren(); for (cNBTTags::const_iterator itr = ItemDefs.begin(); itr != ItemDefs.end(); ++itr) { diff --git a/source/WSSAnvil.h b/source/WSSAnvil.h index 529a123fb..1052d0e5a 100644 --- a/source/WSSAnvil.h +++ b/source/WSSAnvil.h @@ -40,7 +40,7 @@ class cWSSAnvil : public: - cWSSAnvil(cWSInterface * a_WSI) : super(a_WSI) {} + cWSSAnvil(cWorld * a_World) : super(a_World) {} virtual ~cWSSAnvil(); protected: diff --git a/source/WSSCompact.cpp b/source/WSSCompact.cpp index 86c92e7ed..8c27dba51 100644 --- a/source/WSSCompact.cpp +++ b/source/WSSCompact.cpp @@ -5,6 +5,7 @@ #include "Globals.h" #include "WSSCompact.h" +#include "cWorld.h" #include "zlib.h" #include #include "StringCompression.h" @@ -67,7 +68,7 @@ bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk) return false; } - return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_WSI); + return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_World); } @@ -85,7 +86,7 @@ bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk) LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } - return f->SaveChunk(a_Chunk, m_WSI); + return f->SaveChunk(a_Chunk, m_World); } @@ -118,7 +119,7 @@ cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk) // Load it anew: AString FileName; - Printf(FileName, "%s/X%i_Z%i.pak", m_WSI->WSIGetFolder().c_str(), LayerX, LayerZ ); + Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ ); cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ); if (f == NULL) { @@ -187,7 +188,7 @@ bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk) -void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWSInterface * a_WSI) +void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World) { // Load chests Json::Value AllChests = a_Value.get("Chests", Json::nullValue); @@ -196,7 +197,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr ) { Json::Value & Chest = *itr; - cChestEntity * ChestEntity = new cChestEntity(0, 0, 0); + cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World); if (!ChestEntity->LoadFromJson( Chest ) ) { LOGERROR("ERROR READING CHEST FROM JSON!" ); @@ -216,7 +217,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr ) { Json::Value & Furnace = *itr; - cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0); + cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0,0,0, a_World); if( !FurnaceEntity->LoadFromJson( Furnace ) ) { LOGERROR("ERROR READING FURNACE FROM JSON!" ); @@ -236,7 +237,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr ) { Json::Value & Sign = *itr; - cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0, 0, 0); + cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World); if ( !SignEntity->LoadFromJson( Sign ) ) { LOGERROR("ERROR READING SIGN FROM JSON!" ); @@ -381,7 +382,7 @@ bool cWSSCompact::cPAKFile::GetChunkData(const cChunkCoords & a_Chunk, int & a_U -bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWSInterface * a_World) +bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World) { if (!SaveChunkToData(a_Chunk, a_World)) { @@ -680,7 +681,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() -bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWSInterface * a_WSI) +bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World) { // Crude data integrity check: if (a_UncompressedSize < cChunkDef::BlockDataSize) @@ -729,13 +730,13 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp } else { - LoadEntitiesFromJson(root, Entities, BlockEntities, a_WSI); + LoadEntitiesFromJson(root, Entities, BlockEntities, a_World); } } BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data(); - a_WSI->WSIChunkDataLoaded( + a_World->ChunkDataLoaded( a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, BlockData, BlockData + cChunkDef::MetaOffset, @@ -777,11 +778,11 @@ bool cWSSCompact::cPAKFile::EraseChunkData(const cChunkCoords & a_Chunk) -bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWSInterface * a_WSI) +bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World) { // Serialize the chunk: cJsonChunkSerializer Serializer; - if (!a_WSI->WSIGetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) + if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) { // Chunk not valid LOG("cWSSCompact: Trying to save chunk [%d, %d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ); diff --git a/source/WSSCompact.h b/source/WSSCompact.h index a50405d6d..cd753ce9c 100644 --- a/source/WSSCompact.h +++ b/source/WSSCompact.h @@ -22,7 +22,7 @@ class cWSSCompact : public cWSSchema { public: - cWSSCompact(cWSInterface * a_WSI) : cWSSchema(a_WSI) {} + cWSSCompact(cWorld * a_World) : cWSSchema(a_World) {} virtual ~cWSSCompact(); protected: @@ -42,7 +42,7 @@ protected: bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data); bool EraseChunkData(const cChunkCoords & a_Chunk); - bool SaveChunk(const cChunkCoords & a_Chunk, cWSInterface * a_WSI); + bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World); int GetLayerX(void) const {return m_LayerX; } int GetLayerZ(void) const {return m_LayerZ; } @@ -68,7 +68,7 @@ protected: char m_ChunkVersion; char m_PakVersion; - bool SaveChunkToData(const cChunkCoords & a_Chunk, cWSInterface * a_WSI); // Saves the chunk to m_DataContents, updates headers and m_NumDirty + bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty void UpdateChunk1To2(void); // Height from 128 to 256 @@ -93,9 +93,9 @@ protected: bool EraseChunkData(const cChunkCoords & a_Chunk); /// Loads the chunk from the data (no locking needed) - bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWSInterface * a_WSI); + bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World); - void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWSInterface * a_WSI); + void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World); // cWSSchema overrides: virtual bool LoadChunk(const cChunkCoords & a_Chunk) override; diff --git a/source/WorldStorage.cpp b/source/WorldStorage.cpp index 5fc19ff59..e0e9e7c7b 100644 --- a/source/WorldStorage.cpp +++ b/source/WorldStorage.cpp @@ -24,7 +24,7 @@ class cWSSForgetful : public cWSSchema { public: - cWSSForgetful(cWSInterface * a_WSI) : cWSSchema(a_WSI) {} + cWSSForgetful(cWorld * a_World) : cWSSchema(a_World) {} protected: // cWSSchema overrides: @@ -97,7 +97,7 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity) cWorldStorage::cWorldStorage(void) : super("cWorldStorage"), - m_WSI(NULL), + m_World(NULL), m_SaveSchema(NULL) { } @@ -120,9 +120,9 @@ cWorldStorage::~cWorldStorage() -bool cWorldStorage::Start(cWSInterface * a_WSI, const AString & a_StorageSchemaName) +bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName) { - m_WSI = a_WSI; + m_World = a_World; m_StorageSchemaName = a_StorageSchemaName; InitSchemas(); @@ -266,9 +266,9 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk) void cWorldStorage::InitSchemas(void) { // The first schema added is considered the default - m_Schemas.push_back(new cWSSCompact (m_WSI)); - m_Schemas.push_back(new cWSSAnvil (m_WSI)); - m_Schemas.push_back(new cWSSForgetful(m_WSI)); + m_Schemas.push_back(new cWSSCompact (m_World)); + m_Schemas.push_back(new cWSSAnvil (m_World)); + m_Schemas.push_back(new cWSSForgetful(m_World)); // Add new schemas here if (NoCaseCompare(m_StorageSchemaName, "default") == 0) @@ -286,7 +286,7 @@ void cWorldStorage::InitSchemas(void) } // for itr - m_Schemas[] // Unknown schema selected, let the admin know: - LOGWARNING("World \"%s\": Unknown storage schema name \"%s\". Using default. Available schemas:", m_WSI->WSIGetFolder().c_str(), m_StorageSchemaName.c_str()); + LOGWARNING("Unknown storage schema name \"%s\". Using default. Available schemas:", m_StorageSchemaName.c_str()); for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr) { LOGWARNING("\t\"%s\"", (*itr)->GetName().c_str()); @@ -346,7 +346,7 @@ bool cWorldStorage::LoadOneChunk(void) if (ToLoad.m_Generate) { // The chunk couldn't be loaded, generate it: - m_WSI->WSIGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ); + m_World->GetGenerator().GenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ); } else { @@ -376,12 +376,12 @@ bool cWorldStorage::SaveOneChunk(void) } HasMore = (m_SaveQueue.size() > 0); } - if (ShouldSave && m_WSI->WSIIsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ)) + if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ)) { - m_WSI->WSIMarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); if (m_SaveSchema->SaveChunk(Save)) { - m_WSI->WSIMarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); } else { @@ -397,7 +397,7 @@ bool cWorldStorage::SaveOneChunk(void) bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { - if (m_WSI->WSIIsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ)) + if (m_World->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ)) { // Already loaded (can happen, since the queue is async) return true; @@ -421,7 +421,7 @@ bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) } // Notify the chunk owner that the chunk failed to load (sets cChunk::m_HasLoadFailed to true): - m_WSI->WSIChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); + m_World->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); return false; } diff --git a/source/WorldStorage.h b/source/WorldStorage.h index 047c358ba..da78b69f2 100644 --- a/source/WorldStorage.h +++ b/source/WorldStorage.h @@ -22,45 +22,8 @@ -/** Interface between cWorld and cWorldStorage, contains all calls into cWorld that cWorldStorage needs -Defining this as an interface lets us re-use the cWorldStorage outside of MC-Server's main executable, -for example for tools such as storage converters or chunk analytics -*/ -class cWSInterface -{ -public: - /// Asks the world if the chunk is fully valid - virtual bool WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; - - /// Marks the chunk as being saved - virtual void WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; - - /// Marks the chunk as having been saved (if there was no change since the last MarkSaving) - virtual void WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; - - /// Marks the chunk as unable to load - virtual void WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; - - /// Called when chunk generation has been specified for a chunk that cannot be loaded - virtual void WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; - - /// Marks the chunk as having been saved (if there was no change since the last MarkSaving) - virtual bool WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) = 0; - - /// Gets the folder where the world is saved - virtual AString WSIGetFolder(void) = 0; - - virtual void WSIChunkDataLoaded( - int a_ChunkX, int a_ChunkY, int a_ChunkZ, - const BLOCKTYPE * a_BlockTypes, - const BLOCKTYPE * a_BlockMeta, - const BLOCKTYPE * a_BlockLight, - const BLOCKTYPE * a_BlockSkyLight, - const cChunkDef::HeightMap * a_HeightMap, - cEntityList & a_Entities, - cBlockEntityList & a_BlockEntities - ) = 0; -} ; +// fwd: +class cWorld; @@ -70,7 +33,7 @@ public: class cWSSchema abstract { public: - cWSSchema(cWSInterface * a_WSI) : m_WSI(a_WSI) {} + cWSSchema(cWorld * a_World) : m_World(a_World) {} virtual ~cWSSchema() {} // Force the descendants' destructors to be virtual virtual bool LoadChunk(const cChunkCoords & a_Chunk) = 0; @@ -79,7 +42,7 @@ public: protected: - cWSInterface * m_WSI; + cWorld * m_World; } ; typedef std::list cWSSchemaList; @@ -140,7 +103,7 @@ public: void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); void UnqueueSave(const cChunkCoords & a_Chunk); - bool Start(cWSInterface * a_WSI, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args + bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args void WaitForFinish(void); void WaitForQueuesEmpty(void); @@ -161,8 +124,7 @@ protected: typedef std::list sChunkLoadQueue; - cWSInterface * m_WSI; - + cWorld * m_World; AString m_StorageSchemaName; // Both queues are locked by the same CS diff --git a/source/cBlockEntity.h b/source/cBlockEntity.h index 662a6c5eb..3f0190c77 100644 --- a/source/cBlockEntity.h +++ b/source/cBlockEntity.h @@ -41,17 +41,7 @@ protected: , m_BlockType( a_BlockType ) , m_World( a_World ) {} - - cBlockEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z) - : m_PosX( a_X ) - , m_PosY( a_Y ) - , m_PosZ( a_Z ) - , m_BlockType( a_BlockType ) - , m_World(NULL) - {} - public: - virtual ~cBlockEntity() {}; virtual void Destroy() {}; @@ -62,7 +52,6 @@ public: ENUM_BLOCK_ID GetBlockType() { return m_BlockType; } cWorld * GetWorld(void) const {return m_World; } - void SetWorld(cWorld * a_World) {m_World = a_World; } virtual void SaveToJson (Json::Value & a_Value ) = 0; diff --git a/source/cChestEntity.cpp b/source/cChestEntity.cpp index 7961cee5b..f1a99b8c3 100644 --- a/source/cChestEntity.cpp +++ b/source/cChestEntity.cpp @@ -34,18 +34,6 @@ cChestEntity::cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) -cChestEntity::cChestEntity(int a_X, int a_Y, int a_Z) - : cBlockEntity( E_BLOCK_CHEST, a_X, a_Y, a_Z) - , m_TopChest( false ) - , m_JoinedChest( NULL ) -{ - m_Content = new cItem[ c_ChestHeight*c_ChestWidth ]; -} - - - - - cChestEntity::~cChestEntity() { if( GetWindow() ) diff --git a/source/cChestEntity.h b/source/cChestEntity.h index 5223ad6eb..323eb0f8a 100644 --- a/source/cChestEntity.h +++ b/source/cChestEntity.h @@ -29,8 +29,6 @@ class cChestEntity : { public: cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); - cChestEntity(int a_X, int a_Y, int a_Z); - virtual ~cChestEntity(); virtual void Destroy(); diff --git a/source/cEntity.h b/source/cEntity.h index 179af4b17..1b26f46be 100644 --- a/source/cEntity.h +++ b/source/cEntity.h @@ -84,9 +84,6 @@ public: //tolua_export int GetChunkY(void) const {return m_ChunkY; } int GetChunkZ(void) const {return m_ChunkZ; } - // Can be used only once - to set the initial world after loading. Not to be used for moving to another world! - void SetWorld( cWorld* a_World ) { ASSERT(m_World == NULL); m_World = a_World; } - void SetPosX( const double & a_PosX ); //tolua_export void SetPosY( const double & a_PosY ); //tolua_export void SetPosZ( const double & a_PosZ ); //tolua_export @@ -113,6 +110,7 @@ public: //tolua_export protected: virtual void Destroyed() {} // Called after the entity has been destroyed + void SetWorld( cWorld* a_World ) { m_World = a_World; } void MoveToCorrectChunk(bool a_bIgnoreOldChunk = false); friend class cReferenceManager; diff --git a/source/cFurnaceEntity.cpp b/source/cFurnaceEntity.cpp index 63876ae19..389d4af54 100644 --- a/source/cFurnaceEntity.cpp +++ b/source/cFurnaceEntity.cpp @@ -36,21 +36,6 @@ cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) -cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z) - : cBlockEntity( E_BLOCK_FURNACE, a_X, a_Y, a_Z) - , m_Items( new cItem[3] ) - , m_CookingItem( 0 ) - , m_CookTime( 0 ) - , m_TimeCooked( 0 ) - , m_BurnTime( 0 ) - , m_TimeBurned( 0 ) -{ -} - - - - - cFurnaceEntity::~cFurnaceEntity() { // Tell window its owner is destroyed diff --git a/source/cFurnaceEntity.h b/source/cFurnaceEntity.h index d72865c16..21cdb1e38 100644 --- a/source/cFurnaceEntity.h +++ b/source/cFurnaceEntity.h @@ -28,8 +28,6 @@ class cFurnaceEntity : { public: cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); - cFurnaceEntity(int a_X, int a_Y, int a_Z); - virtual ~cFurnaceEntity(); virtual void Destroy(); diff --git a/source/cSignEntity.cpp b/source/cSignEntity.cpp index 92db18d91..ca21d847b 100644 --- a/source/cSignEntity.cpp +++ b/source/cSignEntity.cpp @@ -25,15 +25,6 @@ cSignEntity::cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z, c -cSignEntity::cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z) - : cBlockEntity(a_BlockType, a_X, a_Y, a_Z) -{ -} - - - - - cSignEntity::~cSignEntity() { } diff --git a/source/cSignEntity.h b/source/cSignEntity.h index a8b0820dd..5d9d11a9c 100644 --- a/source/cSignEntity.h +++ b/source/cSignEntity.h @@ -21,7 +21,6 @@ class cSignEntity : { public: cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World); - cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z); virtual ~cSignEntity(); OBSOLETE bool LoadFromFile(cFile & a_File); // deprecated format diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 588640c03..266d425e4 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -1502,101 +1502,3 @@ int cWorld::GetNumChunks(void) const - -bool cWorld::WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -{ - return m_ChunkMap->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - - -void cWorld::WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -{ - m_ChunkMap->MarkChunkSaving(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - - -void cWorld::WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -{ - m_ChunkMap->MarkChunkSaved(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - - -void cWorld::WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -{ - ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - - -void cWorld::WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -{ - m_Generator.GenerateChunk(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - - -bool cWorld::WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) -{ - return m_ChunkMap->GetChunkData(a_ChunkX, a_ChunkY, a_ChunkZ, a_Callback); -} - - - - - -AString cWorld::WSIGetFolder(void) -{ - return m_WorldName; -} - - - - - -void cWorld::WSIChunkDataLoaded( - int a_ChunkX, int a_ChunkY, int a_ChunkZ, - const BLOCKTYPE * a_BlockTypes, - const BLOCKTYPE * a_BlockMeta, - const BLOCKTYPE * a_BlockLight, - const BLOCKTYPE * a_BlockSkyLight, - const cChunkDef::HeightMap * a_HeightMap, - cEntityList & a_Entities, - cBlockEntityList & a_BlockEntities -) -{ - // Set all a_Entities' and a_BlockEntities' world to this: - for (cEntityList::iterator itr = a_Entities.begin(); itr != a_Entities.end(); ++itr) - { - (*itr)->SetWorld(this); - } // for itr - a_Entities[] - for (cBlockEntityList::iterator itr = a_BlockEntities.begin(); itr != a_BlockEntities.end(); ++itr) - { - (*itr)->SetWorld(this); - } // for itr - a_BlockEntities[] - - m_ChunkMap->ChunkDataLoaded( - a_ChunkX, a_ChunkY, a_ChunkZ, - a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, - a_HeightMap, - a_Entities, - a_BlockEntities - ); - m_ChunkSender.ChunkReady(a_ChunkX, a_ChunkY, a_ChunkZ); -} - - - - diff --git a/source/cWorld.h b/source/cWorld.h index fd5f800fd..a8591af65 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -45,8 +45,7 @@ typedef cItemCallback cEntityCallback; -class cWorld : //tolua_export - public cWSInterface +class cWorld //tolua_export { //tolua_export public: @@ -258,26 +257,6 @@ public: cWorldStorage & GetStorage (void) { return m_Storage; } cChunkMap * GetChunkMap (void) { return m_ChunkMap; } -protected: - // cWSInterface overrides: - virtual bool WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; - virtual void WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; - virtual void WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; - virtual void WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; - virtual void WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; - virtual bool WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) override; - virtual AString WSIGetFolder(void) override; - virtual void WSIChunkDataLoaded( - int a_ChunkX, int a_ChunkY, int a_ChunkZ, - const BLOCKTYPE * a_BlockTypes, - const BLOCKTYPE * a_BlockMeta, - const BLOCKTYPE * a_BlockLight, - const BLOCKTYPE * a_BlockSkyLight, - const cChunkDef::HeightMap * a_HeightMap, - cEntityList & a_Entities, - cBlockEntityList & a_BlockEntities - ) override; - private: friend class cRoot; -- cgit v1.2.3