From be31652c40af10b0410c76c6bd37b60717c385be Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 23 Mar 2012 21:12:48 +0000 Subject: Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Bindings.cpp | 3 +- source/Bindings.h | 2 +- source/WSSAnvil.cpp | 6 +-- source/WSSAnvil.h | 2 +- source/WSSCompact.cpp | 27 +++++++------ source/WSSCompact.h | 10 ++--- source/WorldStorage.cpp | 28 +++++++------- source/WorldStorage.h | 50 +++++++++++++++++++++--- source/cBlockEntity.h | 11 ++++++ source/cChestEntity.cpp | 12 ++++++ source/cChestEntity.h | 2 + source/cEntity.h | 4 +- source/cFurnaceEntity.cpp | 15 ++++++++ source/cFurnaceEntity.h | 2 + source/cSignEntity.cpp | 9 +++++ source/cSignEntity.h | 1 + source/cWorld.cpp | 98 +++++++++++++++++++++++++++++++++++++++++++++++ source/cWorld.h | 23 ++++++++++- 18 files changed, 258 insertions(+), 47 deletions(-) (limited to 'source') diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 8e3c4bd96..e8d5da34b 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:41. +** Generated automatically by tolua++-1.0.92 on 03/23/12 21:50:57. */ #ifndef __cplusplus @@ -17574,6 +17574,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"E_ENT_LOOK",E_ENT_LOOK); tolua_constant(tolua_S,"E_REL_ENT_MOVE_LOOK",E_REL_ENT_MOVE_LOOK); tolua_constant(tolua_S,"E_ENT_TELEPORT",E_ENT_TELEPORT); + tolua_constant(tolua_S,"E_ENT_HEAD_LOOK",E_ENT_HEAD_LOOK); tolua_constant(tolua_S,"E_ENT_STATUS",E_ENT_STATUS); tolua_constant(tolua_S,"E_METADATA",E_METADATA); tolua_constant(tolua_S,"E_PRE_CHUNK",E_PRE_CHUNK); diff --git a/source/Bindings.h b/source/Bindings.h index c100812cf..6f5fecd76 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:42. +** Generated automatically by tolua++-1.0.92 on 03/23/12 21:50:57. */ /* Exported function */ diff --git a/source/WSSAnvil.cpp b/source/WSSAnvil.cpp index 6520a7c95..cf0010362 100644 --- a/source/WSSAnvil.cpp +++ b/source/WSSAnvil.cpp @@ -111,7 +111,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk) // Load it anew: AString FileName; - Printf(FileName, "%s/r.%d.%d.mca", m_World->GetName().c_str(), RegionX, RegionZ); + Printf(FileName, "%s/r.%d.%d.mca", m_WSI->WSIGetFolder().c_str(), RegionX, RegionZ); cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ); if (f == NULL) { @@ -282,7 +282,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, cNBTTag & a_NBT) memset(ChunkData + cChunkDef::SkyLightOffset, 0xff, cChunkDef::NumBlocks / 2); //*/ - m_World->ChunkDataLoaded( + m_WSI->WSIChunkDataLoaded( a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, ChunkData, ChunkData + cChunkDef::MetaOffset, @@ -353,7 +353,7 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cNBTC { return; // Make it an empty chest } - std::auto_ptr Chest(new cChestEntity(x, y, z, m_World)); + std::auto_ptr Chest(new cChestEntity(x, y, z)); const cNBTTags & ItemDefs = Items->GetChildren(); for (cNBTTags::const_iterator itr = ItemDefs.begin(); itr != ItemDefs.end(); ++itr) { diff --git a/source/WSSAnvil.h b/source/WSSAnvil.h index 1052d0e5a..529a123fb 100644 --- a/source/WSSAnvil.h +++ b/source/WSSAnvil.h @@ -40,7 +40,7 @@ class cWSSAnvil : public: - cWSSAnvil(cWorld * a_World) : super(a_World) {} + cWSSAnvil(cWSInterface * a_WSI) : super(a_WSI) {} virtual ~cWSSAnvil(); protected: diff --git a/source/WSSCompact.cpp b/source/WSSCompact.cpp index 8c27dba51..86c92e7ed 100644 --- a/source/WSSCompact.cpp +++ b/source/WSSCompact.cpp @@ -5,7 +5,6 @@ #include "Globals.h" #include "WSSCompact.h" -#include "cWorld.h" #include "zlib.h" #include #include "StringCompression.h" @@ -68,7 +67,7 @@ bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk) return false; } - return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_World); + return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_WSI); } @@ -86,7 +85,7 @@ bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk) LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; } - return f->SaveChunk(a_Chunk, m_World); + return f->SaveChunk(a_Chunk, m_WSI); } @@ -119,7 +118,7 @@ cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk) // Load it anew: AString FileName; - Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ ); + Printf(FileName, "%s/X%i_Z%i.pak", m_WSI->WSIGetFolder().c_str(), LayerX, LayerZ ); cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ); if (f == NULL) { @@ -188,7 +187,7 @@ bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk) -void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World) +void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWSInterface * a_WSI) { // Load chests Json::Value AllChests = a_Value.get("Chests", Json::nullValue); @@ -197,7 +196,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr ) { Json::Value & Chest = *itr; - cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World); + cChestEntity * ChestEntity = new cChestEntity(0, 0, 0); if (!ChestEntity->LoadFromJson( Chest ) ) { LOGERROR("ERROR READING CHEST FROM JSON!" ); @@ -217,7 +216,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr ) { Json::Value & Furnace = *itr; - cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0,0,0, a_World); + cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0); if( !FurnaceEntity->LoadFromJson( Furnace ) ) { LOGERROR("ERROR READING FURNACE FROM JSON!" ); @@ -237,7 +236,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr ) { Json::Value & Sign = *itr; - cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World); + cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0, 0, 0); if ( !SignEntity->LoadFromJson( Sign ) ) { LOGERROR("ERROR READING SIGN FROM JSON!" ); @@ -382,7 +381,7 @@ bool cWSSCompact::cPAKFile::GetChunkData(const cChunkCoords & a_Chunk, int & a_U -bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World) +bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWSInterface * a_World) { if (!SaveChunkToData(a_Chunk, a_World)) { @@ -681,7 +680,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() -bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World) +bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWSInterface * a_WSI) { // Crude data integrity check: if (a_UncompressedSize < cChunkDef::BlockDataSize) @@ -730,13 +729,13 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp } else { - LoadEntitiesFromJson(root, Entities, BlockEntities, a_World); + LoadEntitiesFromJson(root, Entities, BlockEntities, a_WSI); } } BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data(); - a_World->ChunkDataLoaded( + a_WSI->WSIChunkDataLoaded( a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, BlockData, BlockData + cChunkDef::MetaOffset, @@ -778,11 +777,11 @@ bool cWSSCompact::cPAKFile::EraseChunkData(const cChunkCoords & a_Chunk) -bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World) +bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWSInterface * a_WSI) { // Serialize the chunk: cJsonChunkSerializer Serializer; - if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) + if (!a_WSI->WSIGetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ, Serializer)) { // Chunk not valid LOG("cWSSCompact: Trying to save chunk [%d, %d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ); diff --git a/source/WSSCompact.h b/source/WSSCompact.h index cd753ce9c..a50405d6d 100644 --- a/source/WSSCompact.h +++ b/source/WSSCompact.h @@ -22,7 +22,7 @@ class cWSSCompact : public cWSSchema { public: - cWSSCompact(cWorld * a_World) : cWSSchema(a_World) {} + cWSSCompact(cWSInterface * a_WSI) : cWSSchema(a_WSI) {} virtual ~cWSSCompact(); protected: @@ -42,7 +42,7 @@ protected: bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data); bool EraseChunkData(const cChunkCoords & a_Chunk); - bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World); + bool SaveChunk(const cChunkCoords & a_Chunk, cWSInterface * a_WSI); int GetLayerX(void) const {return m_LayerX; } int GetLayerZ(void) const {return m_LayerZ; } @@ -68,7 +68,7 @@ protected: char m_ChunkVersion; char m_PakVersion; - bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty + bool SaveChunkToData(const cChunkCoords & a_Chunk, cWSInterface * a_WSI); // Saves the chunk to m_DataContents, updates headers and m_NumDirty void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty void UpdateChunk1To2(void); // Height from 128 to 256 @@ -93,9 +93,9 @@ protected: bool EraseChunkData(const cChunkCoords & a_Chunk); /// Loads the chunk from the data (no locking needed) - bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWorld * a_World); + bool LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, const AString & a_Data, cWSInterface * a_WSI); - void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World); + void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWSInterface * a_WSI); // cWSSchema overrides: virtual bool LoadChunk(const cChunkCoords & a_Chunk) override; diff --git a/source/WorldStorage.cpp b/source/WorldStorage.cpp index e0e9e7c7b..5fc19ff59 100644 --- a/source/WorldStorage.cpp +++ b/source/WorldStorage.cpp @@ -24,7 +24,7 @@ class cWSSForgetful : public cWSSchema { public: - cWSSForgetful(cWorld * a_World) : cWSSchema(a_World) {} + cWSSForgetful(cWSInterface * a_WSI) : cWSSchema(a_WSI) {} protected: // cWSSchema overrides: @@ -97,7 +97,7 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity) cWorldStorage::cWorldStorage(void) : super("cWorldStorage"), - m_World(NULL), + m_WSI(NULL), m_SaveSchema(NULL) { } @@ -120,9 +120,9 @@ cWorldStorage::~cWorldStorage() -bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName) +bool cWorldStorage::Start(cWSInterface * a_WSI, const AString & a_StorageSchemaName) { - m_World = a_World; + m_WSI = a_WSI; m_StorageSchemaName = a_StorageSchemaName; InitSchemas(); @@ -266,9 +266,9 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk) void cWorldStorage::InitSchemas(void) { // The first schema added is considered the default - m_Schemas.push_back(new cWSSCompact (m_World)); - m_Schemas.push_back(new cWSSAnvil (m_World)); - m_Schemas.push_back(new cWSSForgetful(m_World)); + m_Schemas.push_back(new cWSSCompact (m_WSI)); + m_Schemas.push_back(new cWSSAnvil (m_WSI)); + m_Schemas.push_back(new cWSSForgetful(m_WSI)); // Add new schemas here if (NoCaseCompare(m_StorageSchemaName, "default") == 0) @@ -286,7 +286,7 @@ void cWorldStorage::InitSchemas(void) } // for itr - m_Schemas[] // Unknown schema selected, let the admin know: - LOGWARNING("Unknown storage schema name \"%s\". Using default. Available schemas:", m_StorageSchemaName.c_str()); + LOGWARNING("World \"%s\": Unknown storage schema name \"%s\". Using default. Available schemas:", m_WSI->WSIGetFolder().c_str(), m_StorageSchemaName.c_str()); for (cWSSchemaList::iterator itr = m_Schemas.begin(); itr != m_Schemas.end(); ++itr) { LOGWARNING("\t\"%s\"", (*itr)->GetName().c_str()); @@ -346,7 +346,7 @@ bool cWorldStorage::LoadOneChunk(void) if (ToLoad.m_Generate) { // The chunk couldn't be loaded, generate it: - m_World->GetGenerator().GenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ); + m_WSI->WSIGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkY, ToLoad.m_ChunkZ); } else { @@ -376,12 +376,12 @@ bool cWorldStorage::SaveOneChunk(void) } HasMore = (m_SaveQueue.size() > 0); } - if (ShouldSave && m_World->IsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ)) + if (ShouldSave && m_WSI->WSIIsChunkValid(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ)) { - m_World->MarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_WSI->WSIMarkChunkSaving(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); if (m_SaveSchema->SaveChunk(Save)) { - m_World->MarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); + m_WSI->WSIMarkChunkSaved(Save.m_ChunkX, Save.m_ChunkY, Save.m_ChunkZ); } else { @@ -397,7 +397,7 @@ bool cWorldStorage::SaveOneChunk(void) bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { - if (m_World->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ)) + if (m_WSI->WSIIsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ)) { // Already loaded (can happen, since the queue is async) return true; @@ -421,7 +421,7 @@ bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) } // Notify the chunk owner that the chunk failed to load (sets cChunk::m_HasLoadFailed to true): - m_World->ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); + m_WSI->WSIChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); return false; } diff --git a/source/WorldStorage.h b/source/WorldStorage.h index da78b69f2..047c358ba 100644 --- a/source/WorldStorage.h +++ b/source/WorldStorage.h @@ -22,8 +22,45 @@ -// fwd: -class cWorld; +/** Interface between cWorld and cWorldStorage, contains all calls into cWorld that cWorldStorage needs +Defining this as an interface lets us re-use the cWorldStorage outside of MC-Server's main executable, +for example for tools such as storage converters or chunk analytics +*/ +class cWSInterface +{ +public: + /// Asks the world if the chunk is fully valid + virtual bool WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; + + /// Marks the chunk as being saved + virtual void WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; + + /// Marks the chunk as having been saved (if there was no change since the last MarkSaving) + virtual void WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; + + /// Marks the chunk as unable to load + virtual void WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; + + /// Called when chunk generation has been specified for a chunk that cannot be loaded + virtual void WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) = 0; + + /// Marks the chunk as having been saved (if there was no change since the last MarkSaving) + virtual bool WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) = 0; + + /// Gets the folder where the world is saved + virtual AString WSIGetFolder(void) = 0; + + virtual void WSIChunkDataLoaded( + int a_ChunkX, int a_ChunkY, int a_ChunkZ, + const BLOCKTYPE * a_BlockTypes, + const BLOCKTYPE * a_BlockMeta, + const BLOCKTYPE * a_BlockLight, + const BLOCKTYPE * a_BlockSkyLight, + const cChunkDef::HeightMap * a_HeightMap, + cEntityList & a_Entities, + cBlockEntityList & a_BlockEntities + ) = 0; +} ; @@ -33,7 +70,7 @@ class cWorld; class cWSSchema abstract { public: - cWSSchema(cWorld * a_World) : m_World(a_World) {} + cWSSchema(cWSInterface * a_WSI) : m_WSI(a_WSI) {} virtual ~cWSSchema() {} // Force the descendants' destructors to be virtual virtual bool LoadChunk(const cChunkCoords & a_Chunk) = 0; @@ -42,7 +79,7 @@ public: protected: - cWorld * m_World; + cWSInterface * m_WSI; } ; typedef std::list cWSSchemaList; @@ -103,7 +140,7 @@ public: void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); void UnqueueSave(const cChunkCoords & a_Chunk); - bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args + bool Start(cWSInterface * a_WSI, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args void WaitForFinish(void); void WaitForQueuesEmpty(void); @@ -124,7 +161,8 @@ protected: typedef std::list sChunkLoadQueue; - cWorld * m_World; + cWSInterface * m_WSI; + AString m_StorageSchemaName; // Both queues are locked by the same CS diff --git a/source/cBlockEntity.h b/source/cBlockEntity.h index 3f0190c77..662a6c5eb 100644 --- a/source/cBlockEntity.h +++ b/source/cBlockEntity.h @@ -41,7 +41,17 @@ protected: , m_BlockType( a_BlockType ) , m_World( a_World ) {} + + cBlockEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z) + : m_PosX( a_X ) + , m_PosY( a_Y ) + , m_PosZ( a_Z ) + , m_BlockType( a_BlockType ) + , m_World(NULL) + {} + public: + virtual ~cBlockEntity() {}; virtual void Destroy() {}; @@ -52,6 +62,7 @@ public: ENUM_BLOCK_ID GetBlockType() { return m_BlockType; } cWorld * GetWorld(void) const {return m_World; } + void SetWorld(cWorld * a_World) {m_World = a_World; } virtual void SaveToJson (Json::Value & a_Value ) = 0; diff --git a/source/cChestEntity.cpp b/source/cChestEntity.cpp index f1a99b8c3..7961cee5b 100644 --- a/source/cChestEntity.cpp +++ b/source/cChestEntity.cpp @@ -34,6 +34,18 @@ cChestEntity::cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) +cChestEntity::cChestEntity(int a_X, int a_Y, int a_Z) + : cBlockEntity( E_BLOCK_CHEST, a_X, a_Y, a_Z) + , m_TopChest( false ) + , m_JoinedChest( NULL ) +{ + m_Content = new cItem[ c_ChestHeight*c_ChestWidth ]; +} + + + + + cChestEntity::~cChestEntity() { if( GetWindow() ) diff --git a/source/cChestEntity.h b/source/cChestEntity.h index 323eb0f8a..5223ad6eb 100644 --- a/source/cChestEntity.h +++ b/source/cChestEntity.h @@ -29,6 +29,8 @@ class cChestEntity : { public: cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); + cChestEntity(int a_X, int a_Y, int a_Z); + virtual ~cChestEntity(); virtual void Destroy(); diff --git a/source/cEntity.h b/source/cEntity.h index 1b26f46be..179af4b17 100644 --- a/source/cEntity.h +++ b/source/cEntity.h @@ -84,6 +84,9 @@ public: //tolua_export int GetChunkY(void) const {return m_ChunkY; } int GetChunkZ(void) const {return m_ChunkZ; } + // Can be used only once - to set the initial world after loading. Not to be used for moving to another world! + void SetWorld( cWorld* a_World ) { ASSERT(m_World == NULL); m_World = a_World; } + void SetPosX( const double & a_PosX ); //tolua_export void SetPosY( const double & a_PosY ); //tolua_export void SetPosZ( const double & a_PosZ ); //tolua_export @@ -110,7 +113,6 @@ public: //tolua_export protected: virtual void Destroyed() {} // Called after the entity has been destroyed - void SetWorld( cWorld* a_World ) { m_World = a_World; } void MoveToCorrectChunk(bool a_bIgnoreOldChunk = false); friend class cReferenceManager; diff --git a/source/cFurnaceEntity.cpp b/source/cFurnaceEntity.cpp index 389d4af54..63876ae19 100644 --- a/source/cFurnaceEntity.cpp +++ b/source/cFurnaceEntity.cpp @@ -36,6 +36,21 @@ cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) +cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z) + : cBlockEntity( E_BLOCK_FURNACE, a_X, a_Y, a_Z) + , m_Items( new cItem[3] ) + , m_CookingItem( 0 ) + , m_CookTime( 0 ) + , m_TimeCooked( 0 ) + , m_BurnTime( 0 ) + , m_TimeBurned( 0 ) +{ +} + + + + + cFurnaceEntity::~cFurnaceEntity() { // Tell window its owner is destroyed diff --git a/source/cFurnaceEntity.h b/source/cFurnaceEntity.h index 21cdb1e38..d72865c16 100644 --- a/source/cFurnaceEntity.h +++ b/source/cFurnaceEntity.h @@ -28,6 +28,8 @@ class cFurnaceEntity : { public: cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); + cFurnaceEntity(int a_X, int a_Y, int a_Z); + virtual ~cFurnaceEntity(); virtual void Destroy(); diff --git a/source/cSignEntity.cpp b/source/cSignEntity.cpp index ca21d847b..92db18d91 100644 --- a/source/cSignEntity.cpp +++ b/source/cSignEntity.cpp @@ -25,6 +25,15 @@ cSignEntity::cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z, c +cSignEntity::cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z) + : cBlockEntity(a_BlockType, a_X, a_Y, a_Z) +{ +} + + + + + cSignEntity::~cSignEntity() { } diff --git a/source/cSignEntity.h b/source/cSignEntity.h index 5d9d11a9c..a8b0820dd 100644 --- a/source/cSignEntity.h +++ b/source/cSignEntity.h @@ -21,6 +21,7 @@ class cSignEntity : { public: cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World); + cSignEntity(ENUM_BLOCK_ID a_BlockType, int a_X, int a_Y, int a_Z); virtual ~cSignEntity(); OBSOLETE bool LoadFromFile(cFile & a_File); // deprecated format diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 266d425e4..588640c03 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -1502,3 +1502,101 @@ int cWorld::GetNumChunks(void) const + +bool cWorld::WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +{ + return m_ChunkMap->IsChunkValid(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + + +void cWorld::WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +{ + m_ChunkMap->MarkChunkSaving(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + + +void cWorld::WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +{ + m_ChunkMap->MarkChunkSaved(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + + +void cWorld::WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +{ + ChunkLoadFailed(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + + +void cWorld::WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +{ + m_Generator.GenerateChunk(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + + +bool cWorld::WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) +{ + return m_ChunkMap->GetChunkData(a_ChunkX, a_ChunkY, a_ChunkZ, a_Callback); +} + + + + + +AString cWorld::WSIGetFolder(void) +{ + return m_WorldName; +} + + + + + +void cWorld::WSIChunkDataLoaded( + int a_ChunkX, int a_ChunkY, int a_ChunkZ, + const BLOCKTYPE * a_BlockTypes, + const BLOCKTYPE * a_BlockMeta, + const BLOCKTYPE * a_BlockLight, + const BLOCKTYPE * a_BlockSkyLight, + const cChunkDef::HeightMap * a_HeightMap, + cEntityList & a_Entities, + cBlockEntityList & a_BlockEntities +) +{ + // Set all a_Entities' and a_BlockEntities' world to this: + for (cEntityList::iterator itr = a_Entities.begin(); itr != a_Entities.end(); ++itr) + { + (*itr)->SetWorld(this); + } // for itr - a_Entities[] + for (cBlockEntityList::iterator itr = a_BlockEntities.begin(); itr != a_BlockEntities.end(); ++itr) + { + (*itr)->SetWorld(this); + } // for itr - a_BlockEntities[] + + m_ChunkMap->ChunkDataLoaded( + a_ChunkX, a_ChunkY, a_ChunkZ, + a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, + a_HeightMap, + a_Entities, + a_BlockEntities + ); + m_ChunkSender.ChunkReady(a_ChunkX, a_ChunkY, a_ChunkZ); +} + + + + diff --git a/source/cWorld.h b/source/cWorld.h index a8591af65..fd5f800fd 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -45,7 +45,8 @@ typedef cItemCallback cEntityCallback; -class cWorld //tolua_export +class cWorld : //tolua_export + public cWSInterface { //tolua_export public: @@ -257,6 +258,26 @@ public: cWorldStorage & GetStorage (void) { return m_Storage; } cChunkMap * GetChunkMap (void) { return m_ChunkMap; } +protected: + // cWSInterface overrides: + virtual bool WSIIsChunkValid(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; + virtual void WSIMarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; + virtual void WSIMarkChunkSaved(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; + virtual void WSIChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; + virtual void WSIGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; + virtual bool WSIGetChunkData(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback & a_Callback) override; + virtual AString WSIGetFolder(void) override; + virtual void WSIChunkDataLoaded( + int a_ChunkX, int a_ChunkY, int a_ChunkZ, + const BLOCKTYPE * a_BlockTypes, + const BLOCKTYPE * a_BlockMeta, + const BLOCKTYPE * a_BlockLight, + const BLOCKTYPE * a_BlockSkyLight, + const cChunkDef::HeightMap * a_HeightMap, + cEntityList & a_Entities, + cBlockEntityList & a_BlockEntities + ) override; + private: friend class cRoot; -- cgit v1.2.3