From 846d16315a8b5a81fbc37d66da4d1254038ec494 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 11:16:56 +0200 Subject: CheckBasicStyle: checks spaces around * and &. --- src/Bindings/LuaWindow.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Bindings/LuaWindow.cpp') diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp index d4014059b..5f7832ef5 100644 --- a/src/Bindings/LuaWindow.cpp +++ b/src/Bindings/LuaWindow.cpp @@ -159,7 +159,7 @@ void cLuaWindow::Destroy(void) m_Plugin->Unreference(m_LuaRef); } - // Lua will take care of this object, it will garbage-collect it, so we *must not* delete it! + // Lua will take care of this object, it will garbage-collect it, so we must not delete it! m_IsDestroyed = false; } @@ -167,10 +167,10 @@ void cLuaWindow::Destroy(void) -void cLuaWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer& a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) +void cLuaWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) { cSlotAreas Areas; - for (auto Area : m_SlotAreas) + for (auto && Area : m_SlotAreas) { if (Area != a_ClickedArea) { -- cgit v1.2.3