From 47d5395d24c6f209a758a689bff9a44f68d7397b Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 30 Mar 2014 13:44:28 +0200 Subject: Added a blockface parameter to the OnProjectileHitBlock hook. --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 7e69e0f4b..9e989a9e1 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3