From 4a9002045b86406ffd4bb16f67d33ae4060e6bc7 Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 2 Jul 2014 14:46:00 +0200 Subject: Removed foodlevel-change possibility. Plugins can cancel the event and use cPlayer:SetFoodLevel() --- src/Bindings/PluginLua.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 2d485a117..542ae3e56 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -715,14 +715,14 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player) -bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int & a_NewFoodLevel) +bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res, a_NewFoodLevel); + m_LuaState.Call((int)(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res); if (res) { return true; -- cgit v1.2.3