From ec8c05066600b6c9744f8e9e61650505992bf63f Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 26 Oct 2014 18:17:04 +0100 Subject: Added IsBiomeVeryCold() and IsBiomeCold() functions. --- src/BiomeDef.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/BiomeDef.h') diff --git a/src/BiomeDef.h b/src/BiomeDef.h index f929596e9..dfab50663 100644 --- a/src/BiomeDef.h +++ b/src/BiomeDef.h @@ -113,5 +113,14 @@ extern AString BiomeToString(int a_Biome); /** Returns true if the biome has no downfall - deserts and savannas */ extern bool IsBiomeNoDownfall(EMCSBiome a_Biome); +/** Returns true if the biome is very cold +(has snow on ground everywhere, turns top water to ice, has snowfall instead of rain everywhere). +Doesn't report mildly cold biomes (where it snows above certain elevation), use IsBiomeCold() for those. */ +extern bool IsBiomeVeryCold(EMCSBiome a_Biome); + +/** Returns true if the biome is cold +(has snow and snowfall at higher elevations but not at regular heights). +Doesn't report Very Cold biomes, use IsBiomeVeryCold() for those. */ +extern bool IsBiomeCold(EMCSBiome a_Biome); // tolua_end -- cgit v1.2.3