From 885d8287125439047ca2318f8e349b8da279e612 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Fri, 7 Jul 2017 09:31:45 +0200 Subject: Added bed entity (#3823) * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds --- src/BlockEntities/BedEntity.cpp | 56 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 src/BlockEntities/BedEntity.cpp (limited to 'src/BlockEntities/BedEntity.cpp') diff --git a/src/BlockEntities/BedEntity.cpp b/src/BlockEntities/BedEntity.cpp new file mode 100644 index 000000000..b8f61c049 --- /dev/null +++ b/src/BlockEntities/BedEntity.cpp @@ -0,0 +1,56 @@ + +// BedEntity.cpp + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "BedEntity.h" +#include "../World.h" +#include "../Entities/Player.h" +#include "../ClientHandle.h" +#include "../Blocks/BlockBed.h" + +cBedEntity::cBedEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, short a_Color): + Super(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, a_World), + m_Color(a_Color) +{ + ASSERT(a_BlockType == E_BLOCK_BED); +} + + + + + +void cBedEntity::CopyFrom(const cBlockEntity & a_Src) +{ + Super::CopyFrom(a_Src); + auto & src = reinterpret_cast(a_Src); + m_Color = src.m_Color; +} + + + + + +void cBedEntity::SendTo(cClientHandle & a_Client) +{ + a_Client.SendUpdateBlockEntity(*this); +} + + + + + +void cBedEntity::SetColor(short a_Color) +{ + m_Color = a_Color; + int posX = m_PosX; + int posY = m_PosY; + int posZ = m_PosZ; + + // If the bed entity is send immediately, the client (maybe) still has not the bed. + // Fix that by delaying the broadcast of the bed entity by a tick: + m_World->ScheduleTask(1, [posX, posY, posZ](cWorld & a_World) + { + a_World.BroadcastBlockEntity(posX, posY, posZ); + }); +} -- cgit v1.2.3