From f9008a4860dc9af9ca2e2ceb643064745269dcec Mon Sep 17 00:00:00 2001 From: Gargaj Date: Tue, 1 Dec 2015 23:12:44 +0100 Subject: allow use failures to propagate from the entity/block to the player --- src/BlockEntities/BlockEntity.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/BlockEntities/BlockEntity.h') diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h index f1c470ec3..183210e25 100644 --- a/src/BlockEntities/BlockEntity.h +++ b/src/BlockEntities/BlockEntity.h @@ -102,8 +102,9 @@ public: // tolua_end - /** Called when a player uses this entity; should open the UI window */ - virtual void UsedBy( cPlayer * a_Player) = 0; + /** Called when a player uses this entity; should open the UI window. + returns true if the use was successful, return false to use the block as a "normal" block */ + virtual bool UsedBy( cPlayer * a_Player) = 0; /** Sends the packet defining the block entity to the client specified. To send to all eligible clients, use cWorld::BroadcastBlockEntity() */ -- cgit v1.2.3