From 9c85ed5864d53057ebde6f756f89b400172e52b5 Mon Sep 17 00:00:00 2001 From: hallucino Date: Thu, 16 Jul 2015 15:06:54 +0200 Subject: Spawn baby mobs --- src/BlockEntities/DispenserEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/BlockEntities/DispenserEntity.cpp') diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index a847f1b65..297d5273e 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -105,7 +105,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - if (m_World->SpawnMob(MobX, DispY, MobZ, static_cast(m_Contents.GetSlot(a_SlotNum).m_ItemDamage)) != cEntity::INVALID_ID) + if (m_World->SpawnMob(MobX, DispY, MobZ, static_cast(m_Contents.GetSlot(a_SlotNum).m_ItemDamage), false) != cEntity::INVALID_ID) { m_Contents.ChangeSlotCount(a_SlotNum, -1); } -- cgit v1.2.3