From a26541a7c3ced0569098edd0aae61c097c2912f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 20 Oct 2014 21:55:07 +0100 Subject: En masse NULL -> nullptr replace --- src/BlockEntities/DropSpenserEntity.cpp | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) (limited to 'src/BlockEntities/DropSpenserEntity.cpp') diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp index e39b938a0..3f98836e7 100644 --- a/src/BlockEntities/DropSpenserEntity.cpp +++ b/src/BlockEntities/DropSpenserEntity.cpp @@ -28,7 +28,7 @@ cDropSpenserEntity::~cDropSpenserEntity() { // Tell window its owner is destroyed cWindow * Window = GetWindow(); - if (Window != NULL) + if (Window != nullptr) { Window->OwnerDestroyed(); } @@ -70,19 +70,19 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) SlotsCnt++; } } // for i - m_Contents[] - + if (SlotsCnt == 0) { // Nothing in the dropspenser, play the click sound m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.2f); return; } - + int RandomSlot = m_World->GetTickRandomNumber(SlotsCnt - 1); - + // DropSpense the item, using the specialized behavior in the subclasses: DropSpenseFromSlot(a_Chunk, OccupiedSlots[RandomSlot]); - + // Broadcast a smoke and click effects: NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ); int SmokeDir = 0; @@ -132,7 +132,7 @@ bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk) { return false; } - + m_ShouldDropSpense = false; DropSpense(a_Chunk); return true; @@ -155,13 +155,13 @@ void cDropSpenserEntity::SendTo(cClientHandle & a_Client) void cDropSpenserEntity::UsedBy(cPlayer * a_Player) { cWindow * Window = GetWindow(); - if (Window == NULL) + if (Window == nullptr) { OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this)); Window = GetWindow(); } - - if (Window != NULL) + + if (Window != nullptr) { if (a_Player->GetWindow() != Window) { @@ -205,3 +205,7 @@ void cDropSpenserEntity::DropFromSlot(cChunk & a_Chunk, int a_SlotNum) m_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ, PickupSpeedX, PickupSpeedY, PickupSpeedZ); } + + + + -- cgit v1.2.3