From 49dd645aa67041904cb35c1337e7e52ea99669ae Mon Sep 17 00:00:00 2001 From: Mat Date: Sun, 22 Mar 2020 12:17:04 +0200 Subject: Don't remove items twice (#4524) * Don't remove items twice --- src/BlockEntities/DispenserEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/BlockEntities') diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 6cb63b495..268a108c2 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -306,7 +306,7 @@ Vector3d cDispenserEntity::GetShootVector(NIBBLETYPE a_Meta) bool cDispenserEntity::ScoopUpLiquid(int a_SlotNum, short a_ResultingBucketItemType) { - cItem LiquidBucket(a_ResultingBucketItemType, 1); + cItem LiquidBucket(a_ResultingBucketItemType); if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1) { // Special case: replacing one empty bucket with one full bucket -- cgit v1.2.3