From 4e0edc9fa7acca81ad28be3ff7b74d8178b29091 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 16 Mar 2014 17:42:23 +0100 Subject: Add anvil direction. --- src/Blocks/BlockAnvil.h | 63 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 src/Blocks/BlockAnvil.h (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h new file mode 100644 index 000000000..aadec2e94 --- /dev/null +++ b/src/Blocks/BlockAnvil.h @@ -0,0 +1,63 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +class cBlockAnvilHandler : + public cBlockHandler +{ +public: + cBlockAnvilHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta)); + } + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + + int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; + int RawMeta = a_BlockMeta >> 2; + + Direction++; + Direction %= 4; + switch (Direction) + { + case 0: a_BlockMeta = 0x2 | RawMeta << 2; break; + case 1: a_BlockMeta = 0x3 | RawMeta << 2; break; + case 2: a_BlockMeta = 0x0 | RawMeta << 2; break; + case 3: a_BlockMeta = 0x1 | RawMeta << 2; break; + default: + { + return false; + } + } + + return true; + } + + virtual bool IsUseable() override + { + return true; + } +} ; + + + + -- cgit v1.2.3 From 568038ab5241cf7699bb74dd0c158e12bc34f68d Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 16 Mar 2014 19:25:00 +0100 Subject: Fix anvil pickups. --- src/Blocks/BlockAnvil.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index aadec2e94..9f5f84be0 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -20,7 +20,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta)); + a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); } virtual bool GetPlacementBlockTypeMeta( -- cgit v1.2.3 From 8288e53c0be9f4f746a045d5ce8fca6bf6799824 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 30 Mar 2014 23:13:13 +0200 Subject: Fixed a few Clang warnings in BlockHandlers. --- src/Blocks/BlockAnvil.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 9f5f84be0..57d10ebce 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -33,16 +33,16 @@ public: a_BlockType = m_BlockType; int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; - int RawMeta = a_BlockMeta >> 2; + NIBBLETYPE RawMeta = a_BlockMeta >> 2; Direction++; Direction %= 4; switch (Direction) { - case 0: a_BlockMeta = 0x2 | RawMeta << 2; break; - case 1: a_BlockMeta = 0x3 | RawMeta << 2; break; - case 2: a_BlockMeta = 0x0 | RawMeta << 2; break; - case 3: a_BlockMeta = 0x1 | RawMeta << 2; break; + case 0: a_BlockMeta = 0x2 | (RawMeta << 2); break; + case 1: a_BlockMeta = 0x3 | (RawMeta << 2); break; + case 2: a_BlockMeta = 0x0 | (RawMeta << 2); break; + case 3: a_BlockMeta = 0x1 | (RawMeta << 2); break; default: { return false; -- cgit v1.2.3 From aa7552309abb6943f8ba0ac3d8013689655e74b2 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 1 Apr 2014 14:23:11 +0200 Subject: Simplified the anvil placement code. --- src/Blocks/BlockAnvil.h | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 57d10ebce..93a796ef7 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -18,11 +18,13 @@ public: { } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); } + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -31,27 +33,23 @@ public: ) override { a_BlockType = m_BlockType; - - int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; - NIBBLETYPE RawMeta = a_BlockMeta >> 2; - - Direction++; - Direction %= 4; + NIBBLETYPE HighBits = a_BlockMeta & 0x0c; // Only highest two bits are preserved + int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5) & 0x3; switch (Direction) { - case 0: a_BlockMeta = 0x2 | (RawMeta << 2); break; - case 1: a_BlockMeta = 0x3 | (RawMeta << 2); break; - case 2: a_BlockMeta = 0x0 | (RawMeta << 2); break; - case 3: a_BlockMeta = 0x1 | (RawMeta << 2); break; + case 0: a_BlockMeta = 0x2 | HighBits; break; + case 1: a_BlockMeta = 0x3 | HighBits; break; + case 2: a_BlockMeta = 0x0 | HighBits; break; + case 3: a_BlockMeta = 0x1 | HighBits; break; default: { return false; } } - return true; } + virtual bool IsUseable() override { return true; -- cgit v1.2.3