From 8be1dd54bb17b3ba3e20960aa3c3f696d09facf7 Mon Sep 17 00:00:00 2001 From: nshah25 <68348722+nshah25@users.noreply.github.com> Date: Mon, 3 May 2021 16:07:09 -0400 Subject: Add player statistics to API (#5193) * Fixed issue #5166 Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang --- src/Blocks/BlockBed.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockBed.cpp') diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index ef4359416..37c57b6b3 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -134,7 +134,7 @@ bool cBlockBedHandler::OnUse( // Occupy the bed, where 0x4 = occupied bit: a_ChunkInterface.SetBlockMeta(a_BlockPos, Meta | 0x04); - a_Player.GetStatManager().AddValue(Statistic::SleepInBed); + a_Player.GetStatistics().Custom[CustomStatistic::SleepInBed]++; // When sleeping, the player's bounding box moves to approximately where his head is. // Set the player's position to somewhere close to the edge of the pillow block: -- cgit v1.2.3