From f9008a4860dc9af9ca2e2ceb643064745269dcec Mon Sep 17 00:00:00 2001 From: Gargaj Date: Tue, 1 Dec 2015 23:12:44 +0100 Subject: allow use failures to propagate from the entity/block to the player --- src/Blocks/BlockBed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockBed.h') diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 43ed9beb3..c104a7cb5 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -23,7 +23,7 @@ public: } virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool IsUseable(void) override { -- cgit v1.2.3