From 7bdbfad1bbabb84e650261ad31d2d9b47f8b12a9 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Thu, 17 Aug 2017 08:48:38 -0500 Subject: Changed int parameters to vector parameters in cCuboid and simulators (#3874) --- src/Blocks/BlockButton.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockButton.h') diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index 041a579f7..808c271b3 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -34,7 +34,7 @@ public: Meta |= 0x08; a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta, false); - a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); + a_WorldInterface.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ}); a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", x, y, z, 0.5f, 0.6f); // Queue a button reset (unpress) @@ -45,7 +45,7 @@ public: { // Block hasn't change in the meantime; set its meta a_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07, false); - a_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); + a_World.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ}); a_World.BroadcastSoundEffect("block.stone_button.click_off", x, y, z, 0.5f, 0.5f); } } -- cgit v1.2.3