From dae2adde6563bec4b614230992cae6b1ca965b4f Mon Sep 17 00:00:00 2001 From: mathiascode Date: Wed, 15 Feb 2017 07:05:24 +0200 Subject: Updated sounds and effect IDs (#3422) --- src/Blocks/BlockButton.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockButton.h') diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index 6a162e331..16283efea 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -35,7 +35,7 @@ public: a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta, false); a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); - a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", x, y, z, 0.5f, 0.6f); + a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", x, y, z, 0.5f, 0.6f); // Queue a button reset (unpress) auto TickDelay = (m_BlockType == E_BLOCK_STONE_BUTTON) ? 20 : 30; @@ -46,7 +46,7 @@ public: // Block hasn't change in the meantime; set its meta a_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07, false); a_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); - a_World.BroadcastSoundEffect("random.click", x, y, z, 0.5f, 0.5f); + a_World.BroadcastSoundEffect("block.stone_button.click_off", x, y, z, 0.5f, 0.5f); } } ); -- cgit v1.2.3