From 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 21 Apr 2020 22:19:22 +0200 Subject: Vector3 in Handlers (#4680) Refactored all cBlockHandler and cItemHandler descendants to use Vector3. --- src/Blocks/BlockCactus.h | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) (limited to 'src/Blocks/BlockCactus.h') diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index db65ea15f..0c3577898 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -23,13 +23,13 @@ public: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override { - if (a_RelY <= 0) + if (a_RelPos.y <= 0) { return false; } - BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); + BLOCKTYPE Surface = a_Chunk.GetBlock(a_RelPos.addedY(-1)); if ((Surface != E_BLOCK_SAND) && (Surface != E_BLOCK_CACTUS)) { // Cactus can only be placed on sand and itself @@ -37,22 +37,19 @@ public: } // Check surroundings. Cacti may ONLY be surrounded by non-solid blocks - static const struct + static const Vector3i Coords[] = { - int x, z; - } Coords[] = - { - {-1, 0}, - { 1, 0}, - { 0, -1}, - { 0, 1}, - } ; + {-1, 0, 0}, + { 1, 0, 0}, + { 0, 0, -1}, + { 0, 0, 1}, + }; for (size_t i = 0; i < ARRAYCOUNT(Coords); i++) { BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; if ( - a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) && + a_Chunk.UnboundedRelGetBlock(a_RelPos + Coords[i], BlockType, BlockMeta) && ( cBlockInfo::IsSolid(BlockType) || (BlockType == E_BLOCK_LAVA) || -- cgit v1.2.3