From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- src/Blocks/BlockGrass.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockGrass.h') diff --git a/src/Blocks/BlockGrass.h b/src/Blocks/BlockGrass.h index 09af250c3..412291382 100644 --- a/src/Blocks/BlockGrass.h +++ b/src/Blocks/BlockGrass.h @@ -99,7 +99,7 @@ private: static Survivability DetermineSurvivability(cChunk & a_Chunk, const Vector3i a_RelPos) { const auto AbovePos = a_RelPos.addedY(1); - if (!cChunkDef::IsValidHeight(AbovePos.y)) + if (!cChunkDef::IsValidHeight(AbovePos)) { return Survivability::CanSpread; } @@ -126,7 +126,7 @@ private: /** Attempt to spread grass to a block at the given position. */ static void TrySpreadTo(cChunk & a_Chunk, Vector3i a_RelPos) { - if (!cChunkDef::IsValidHeight(a_RelPos.y)) + if (!cChunkDef::IsValidHeight(a_RelPos)) { // Y Coord out of range return; -- cgit v1.2.3