From 885d8287125439047ca2318f8e349b8da279e612 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Fri, 7 Jul 2017 09:31:45 +0200 Subject: Added bed entity (#3823) * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds --- src/Blocks/BlockHandler.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/Blocks/BlockHandler.cpp') diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 36b20088c..41e3561d1 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -463,7 +463,6 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac { case E_BLOCK_ACACIA_DOOR: case E_BLOCK_ACTIVE_COMPARATOR: - case E_BLOCK_BED: case E_BLOCK_BEETROOTS: case E_BLOCK_BIRCH_DOOR: case E_BLOCK_BREWING_STAND: @@ -512,9 +511,19 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac ConvertToPickups(Pickups, Meta); break; } + case E_BLOCK_BED: + { + // Need to access the bed entity to get the color for the item damage + ConvertToPickups(a_Digger, Pickups, Meta, a_BlockX, a_BlockY, a_BlockZ); + } default: Pickups.Add(m_BlockType, 1, Meta); break; } } + else if (m_BlockType == E_BLOCK_BED) + { + // Need to access the bed entity to get the color for the item damage + ConvertToPickups(a_Digger, Pickups, Meta, a_BlockX, a_BlockY, a_BlockZ); + } else { ConvertToPickups(Pickups, Meta); -- cgit v1.2.3