From a62b2b1be2103d7de2fd66c7304b7473e369be3c Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 5 May 2021 14:25:10 +0100 Subject: Move item placement into item handlers (#5184) * Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo Co-authored-by: Xotheus Co-authored-by: Krist Pregracke * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo Co-authored-by: Xotheus Co-authored-by: Krist Pregracke --- src/Blocks/BlockMushroom.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Blocks/BlockMushroom.h') diff --git a/src/Blocks/BlockMushroom.h b/src/Blocks/BlockMushroom.h index bad4fc247..bed16c557 100644 --- a/src/Blocks/BlockMushroom.h +++ b/src/Blocks/BlockMushroom.h @@ -21,16 +21,16 @@ private: // TODO: Add Mushroom Spread - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override { - if (a_RelPos.y <= 0) + if (a_Position.y <= 0) { return false; } // TODO: Cannot be at too much daylight - switch (a_Chunk.GetBlock(a_RelPos.addedY(-1))) + switch (a_Chunk.GetBlock(a_Position.addedY(-1))) { case E_BLOCK_GLASS: case E_BLOCK_CACTUS: -- cgit v1.2.3