From 365c6f50bd057eb62c66b9b222a07ca6efcb2c47 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 29 May 2014 11:57:06 +0100 Subject: Changed block send queue to use vectors As suggested by @worktycho. --- src/Blocks/BlockPiston.cpp | 23 +++++++++++++++++------ 1 file changed, 17 insertions(+), 6 deletions(-) (limited to 'src/Blocks/BlockPiston.cpp') diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index f758013dc..1f8e0d9e0 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -27,6 +27,7 @@ } #define PISTON_TICK_DELAY 1 +#define PISTON_MAX_PUSH_DISTANCE 12 @@ -78,7 +79,7 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta( int cBlockPistonHandler::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, NIBBLETYPE pistonmeta, cWorld * a_World) { // Examine each of the 12 blocks ahead of the piston: - for (int ret = 0; ret < 12; ret++) + for (int ret = 0; ret < PISTON_MAX_PUSH_DISTANCE; ret++) { BLOCKTYPE currBlock; NIBBLETYPE currMeta; @@ -144,12 +145,15 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, // Push blocks, from the furthest to the nearest: int oldx = a_BlockX, oldy = a_BlockY, oldz = a_BlockZ; NIBBLETYPE currBlockMeta; + std::vector ScheduledBlocks; + ScheduledBlocks.reserve(PISTON_MAX_PUSH_DISTANCE); + for (int i = dist + 1; i > 1; i--) { AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1); a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currBlockMeta); a_World->SetBlock(oldx, oldy, oldz, currBlock, currBlockMeta, false); - a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(oldx, oldy, oldz)); + ScheduledBlocks.push_back(Vector3i(oldx, oldy, oldz)); oldx = a_BlockX; oldy = a_BlockY; oldz = a_BlockZ; @@ -158,12 +162,13 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, int extx = a_BlockX; int exty = a_BlockY; int extz = a_BlockZ; + ScheduledBlocks.push_back(Vector3i(extx, exty, extz)); AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1); // "a_Block" now at piston body, "ext" at future extension a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8); a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0), false); - a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(extx, exty, extz)); + a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); } @@ -209,15 +214,21 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ // Pull the block a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, tempBlock, tempMeta, false); a_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0, false); - a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(a_BlockX, a_BlockY, a_BlockZ)); - a_World->ScheduleTask(PISTON_TICK_DELAY, new cWorld::cTaskSendBlockToAllPlayers(tempx, tempy, tempz)); + + std::vector ScheduledBlocks; + ScheduledBlocks.push_back(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); + ScheduledBlocks.push_back(Vector3i(tempx, tempy, tempz)); + a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); return; } } // Retract without pulling a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0, false); - a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(a_BlockX, a_BlockY, a_BlockZ)); + + std::vector ScheduledBlocks; + ScheduledBlocks.push_back(Vector3i(a_BlockX, a_BlockY, a_BlockZ)); + a_World->ScheduleTask(PISTON_TICK_DELAY + 1, new cWorld::cTaskSendBlockToAllPlayers(ScheduledBlocks)); } -- cgit v1.2.3